Player Matchup

Osiris
Osiris
HumanMight
Osiris
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 15L
1,412 Elo+
Party 2
Ullr
Ullr
KN1GHTOFL0YALTY
Ullr
Level 123
God Stats
28W - 19L
1,592 SR
Queue Stats
47W - 37L
1,609 Elo+
Party 2
Scylla
Scylla
KN1GHTOFL1F3
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 2
Team Averages
Level 117
1,603 SR
1,500 Elo+

VS

Team Averages
Level 132
1,617 SR
1,844 Elo+
Heimdallr
Heimdallr
GIVNNItheGOAT
Heimdallr
Level 102
God Stats
8W - 3L
1,851 SR
Queue Stats
40W - 20L
1,912 Elo+
Party 1
Chaac
Chaac
Its Too Meek
Chaac
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
77W - 58L
1,912 Elo+
Party 1
Chang'e
Chang'e
W1LDSTYL3xM3TH0D
Chang'e
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 34L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HumanMight
Osiris
14
2 / 9 / 10
13,773
599
19,122
28,278
31,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 8 / 9
15,249
663
13,994
21,200
6,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
16
9 / 8 / 5
15,401
670
27,236
21,073
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GIVNNItheGOAT
Heimdallr
18
11 / 5 / 11
16,307
709
24,564
17,365
6,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 14
16,115
701
19,978
33,786
30,166
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 6 / 13
15,059
655
15,677
20,062
10,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
15
Kills
25
25
Deaths
15
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GIVNNItheGOAT
Heimdallr
11
5
11
3.3
L
Osiris
HumanMight
Osiris
2
9
10
0.78
W
9
4
14
4
L
4
8
9
1.06
L
Scylla
9
8
5
1.44
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,352
Damage
60,219
70,551
Taken
71,213
44,563
Mitigated
46,724
15,161
Healing
31,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GIVNNItheGOAT
Heimdallr
24,564
6,912
0
2,661
17,365
6,304
1,261
6,094
11,271
0
90,269
L
Osiris
HumanMight
Osiris
19,122
7,245
0
8,260
28,278
31,159
0
7,801
20,460
5,685
45,440
W
19,978
4,299
782
16,385
33,786
30,166
1,293
16,110
17,676
0
59,042
L
13,994
3,452
0
1,490
21,200
6,827
156
4,251
16,949
0
67,914
L
Scylla
27,236
1,722
0
5,411
21,073
6,577
902
4,021
17,052
74,761
0
W
15,677
687
4,677
7,397
20,062
10,254
378
7,924
12,138
51,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
47,481
250
Minions Killed
232
0
Camps Cleared
0
1,271,302
Distance Traveled
1,253,050
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,307
709
101
4
0
402,534
4
L
Osiris
13,773
599
52
2
0
519,865
5
W
Chaac
16,115
701
70
3
0
423,498
1
L
Ullr
15,249
663
94
4
0
399,172
2
L
Scylla
15,401
670
104
5
0
352,265
4
W
Chang'e
15,059
655
61
3
0
427,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role