Player Matchup

Chang'e
Chang'e
Silver IV
Swordzillla
Chang'e
Silver IV
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,302 MMR
Party 1
Fenrir
Fenrir
Silver II
Timwy
Fenrir
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,358 MMR
Party 1
Chaac
Chaac
Silver IV
Trap Lord Sword
Chaac
Silver IV
Level 105
God Stats
3W - 1L
1,746 SR
Queue Stats
25W - 26L
1,210 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,582 SR
1,290 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,500 SR
1,260 MMR
Khepri
Khepri
Bronze III
D jeckyll R
Khepri
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,070 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Reset_Reality
Heimdallr
Silver IV
Level 121
God Stats
33W - 26L
1,500 SR
Queue Stats
184W - 177L
1,209 MMR
Party 2
Scylla
Scylla
Silver IV
Udder_Calamity
Scylla
Silver IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Swordzillla
Chang'e
13
3 / 2 / 4
10,998
687
7,779
12,004
3,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Timwy
Fenrir
12
4 / 5 / 7
11,429
714
8,644
14,213
5,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 5
11,892
743
14,636
15,490
6,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ZeusBacchusKumbhakarnaOdinKukulkan

VS

Bans
BastetHorusHeraJormungandrEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 4
9,425
589
4,113
15,251
6,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Reset_Reality
Heimdallr
12
3 / 4 / 4
10,096
631
13,958
10,596
4,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 7 / 4
11,133
696
10,710
12,392
3,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
8
8
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
4
1
L
Heimdallr
Reset_Reality
Heimdallr
3
4
4
1.25
W
Chang'e
Swordzillla
Chang'e
3
2
4
2.5
W
Fenrir
Timwy
Fenrir
4
5
7
1.5
W
7
1
5
9.5
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
28,781
41,707
Taken
38,239
15,413
Mitigated
14,973
22,812
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,113
838
366
3,522
15,251
6,823
36
2,754
12,497
17,629
0
L
Heimdallr
Reset_Reality
Heimdallr
13,958
3,612
0
0
10,596
4,528
1,102
2,800
7,796
0
40,909
W
Chang'e
Swordzillla
Chang'e
7,779
290
4,496
7,879
12,004
3,283
1,309
4,448
7,556
48,592
0
W
Fenrir
Timwy
Fenrir
8,644
2,116
0
2,499
14,213
5,257
1,267
5,095
9,115
0
31,082
W
14,636
4,263
0
7,938
15,490
6,873
567
5,879
9,611
0
53,401
L
10,710
416
0
2,479
12,392
3,622
0
2,325
10,067
50,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
30,654
205
Minions Killed
162
0
Camps Cleared
0
1,075,484
Distance Traveled
844,855
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,425
589
32
2
0
287,827
4
L
Heimdallr
10,096
631
66
4
0
295,010
3
W
Chang'e
10,998
687
93
6
0
311,950
0
W
Fenrir
11,429
714
39
2
0
425,913
6
W
Chaac
11,892
743
73
5
0
337,621
7
L
Scylla
11,133
696
64
4
0
262,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role