Player Matchup

Nox
Nox
Silver II
DoCtOr SSK
Nox
Silver II
Level 99
God Stats
15W - 12L
1,306 SR
Queue Stats
74W - 46L
1,601 MMR
Party 1
Izanami
Izanami
Silver II
GuMbY SSK
Izanami
Silver II
Level 127
God Stats
7W - 9L
1,726 SR
Queue Stats
214W - 179L
1,600 MMR
Party 1
Chaac
Chaac
Silver IV
StAmPy SSK
Chaac
Silver IV
Level 68
God Stats
11W - 3L
1,500 SR
Queue Stats
89W - 58L
1,414 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,511 SR
1,538 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,500 SR
1,500 MMR
Jormungandr
Jormungandr
Silver II
Ken-nein
Jormungandr
Silver II
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 MMR
Party 2
Hera
Hera
Silver IV
Medjedz
Hera
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
vMordekai
Heimdallr
Bronze III
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
14,031
610
11,788
10,069
3,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
GuMbY SSK
Izanami
16
5 / 3 / 6
14,546
632
19,054
16,590
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
1 / 3 / 8
12,807
557
10,769
27,364
23,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KumbhakarnaZeusAresBacchusKukulkan

VS

Bans
King ArthurScyllaMedusaEsetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ken-nein
Jormungandr
15
3 / 3 / 2
14,929
649
11,558
24,286
29,988
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
Medjedz
Hera
14
3 / 4 / 1
13,527
588
14,257
11,379
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
vMordekai
Heimdallr
15
2 / 6 / 2
14,191
617
18,436
17,825
8,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
8
8
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
L
Izanami
GuMbY SSK
Izanami
5
3
6
2.67
W
Jormungandr
Ken-nein
Jormungandr
3
3
2
1.33
W
Hera
Medjedz
Hera
3
4
1
0.88
L
Chaac
1
3
8
1.67
W
Heimdallr
vMordekai
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
44,251
54,023
Taken
53,490
33,030
Mitigated
43,419
16,237
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,788
587
0
750
10,069
3,718
0
5,910
4,155
56,732
0
L
Izanami
GuMbY SSK
Izanami
19,054
13,493
0
3,596
16,590
5,871
0
7,223
9,367
0
85,988
W
Jormungandr
Ken-nein
Jormungandr
11,558
2,753
1,438
6,226
24,286
29,988
1,213
5,636
18,650
53,974
0
W
Hera
Medjedz
Hera
14,257
3,420
0
367
11,379
4,866
347
2,250
9,129
49,072
0
L
Chaac
10,769
1,509
0
11,891
27,364
23,441
0
12,872
14,492
0
48,862
W
Heimdallr
vMordekai
Heimdallr
18,436
7,450
0
1,662
17,825
8,565
2,044
4,301
13,524
0
104,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
42,647
270
Minions Killed
279
0
Camps Cleared
0
1,300,173
Distance Traveled
1,207,023
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,031
610
93
4
0
429,802
3
L
Izanami
14,546
632
125
5
0
420,571
6
W
Jormungandr
14,929
649
72
3
0
413,338
8
W
Hera
13,527
588
64
3
0
402,600
4
L
Chaac
12,807
557
52
2
0
449,800
4
W
Heimdallr
14,191
617
143
6
0
391,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role