Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
o Illuminaughty
Bacchus
Level 19
God Stats
16W - 10L
1,725 SR
Queue Stats
67W - 62L
1,740 Elo+
Party 2
Merlin
Merlin
samfram12321
Merlin
Level 143
God Stats
8W - 10L
1,478 SR
Queue Stats
354W - 223L
1,616 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,619 Elo+

VS

Team Averages
Level 60
1,418 SR
1,453 Elo+
Merlin
Merlin
ItzMatrixxed
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JChronic51
Kumbhakarna
Level 68
God Stats
3W - 7L
1,254 SR
Queue Stats
236W - 245L
1,530 Elo+
Party 1
He Bo
He Bo
LiI Chino
He Bo
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 56L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 3
10,025
716
9,171
5,910
2,300
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 4
9,326
666
2,597
10,179
8,361
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
3 / 2 / 7
9,168
655
10,792
9,015
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 6 / 1
7,751
554
4,555
8,500
2,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
JChronic51
Kumbhakarna
9
0 / 1 / 1
7,638
546
3,941
12,803
9,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
LiI Chino
He Bo
10
3 / 6 / 0
8,973
641
7,156
7,968
1,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
3
8.5
L
Merlin
0
6
1
0.08
L
Kumbhakarna
JChronic51
Kumbhakarna
0
1
1
0.5
L
He Bo
LiI Chino
He Bo
3
6
0
0.5
W
3
0
4
5
W
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
15,652
25,104
Taken
29,271
14,407
Mitigated
13,109
9,406
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,171
2,742
0
500
5,910
2,300
1,285
4,052
1,858
0
35,951
L
Merlin
4,555
305
0
540
8,500
2,261
450
4,644
3,856
28,137
0
L
Kumbhakarna
JChronic51
Kumbhakarna
3,941
453
0
4,244
12,803
9,096
0
5,978
6,825
17,773
0
L
He Bo
LiI Chino
He Bo
7,156
353
0
0
7,968
1,752
23
2,821
5,147
23,235
0
W
2,597
239
986
4,126
10,179
8,361
507
5,219
4,960
6,260
0
W
Merlin
10,792
942
171
3,623
9,015
3,746
1,154
6,399
2,616
41,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
24,362
136
Minions Killed
118
0
Camps Cleared
0
706,780
Distance Traveled
673,252
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,025
716
58
4
0
254,733
1
L
Merlin
7,751
554
50
4
0
186,793
2
L
Kumbhakarna
7,638
546
33
2
0
257,941
0
L
He Bo
8,973
641
35
3
0
228,518
1
W
Bacchus
9,326
666
12
1
0
230,102
3
W
Merlin
9,168
655
66
5
0
221,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role