Player Matchup

Anubis
Anubis
TheAngry Mormon
Anubis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,205 Elo+
Party 1
Ganesha
Ganesha
TheMachineJGv2
Ganesha
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,169 Elo+
Party 1
Ne Zha
Ne Zha
iSeaMoose
Ne Zha
Level 148
God Stats
6W - 2L
1,299 SR
Queue Stats
55W - 43L
1,169 Elo+
Party 1
Team Averages
Level 145
1,433 SR
1,181 Elo+

VS

Team Averages
Level 115
1,528 SR
1,590 Elo+
Merlin
Merlin
FullALEXCRZ
Merlin
Level 79
God Stats
31W - 30L
1,585 SR
Queue Stats
145W - 129L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
Seto go Raider
Heimdallr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
xOPG MiLky
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 5
14,745
670
14,713
14,945
6,747
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
0 / 2 / 15
12,876
585
8,322
27,028
24,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
iSeaMoose
Ne Zha
16
9 / 2 / 6
15,594
709
19,066
31,134
34,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 6 / 2
14,855
675
23,406
13,078
3,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Seto go Raider
Heimdallr
14
2 / 6 / 4
13,281
604
14,785
17,555
6,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
xOPG MiLky
Kuzenbo
12
2 / 5 / 6
12,798
582
17,669
20,979
22,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
11
11
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
7
6
2
1.33
L
Heimdallr
Seto go Raider
Heimdallr
2
6
4
0.67
W
8
7
5
1.5
W
0
2
15
3.75
W
Ne Zha
iSeaMoose
Ne Zha
9
2
6
6
L
Kuzenbo
xOPG MiLky
Kuzenbo
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
55,860
73,107
Taken
51,612
65,263
Mitigated
32,900
30,194
Healing
1,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
23,406
578
0
767
13,078
3,263
0
6,529
6,549
86,235
0
L
Heimdallr
Seto go Raider
Heimdallr
14,785
6,262
0
960
17,555
6,704
756
7,177
10,378
0
61,134
W
14,713
584
0
3,906
14,945
6,747
1,131
9,528
5,408
71,041
0
W
8,322
1,000
0
9,874
27,028
24,360
591
14,384
12,644
33,849
0
W
Ne Zha
iSeaMoose
Ne Zha
19,066
6,224
0
16,414
31,134
34,156
1,458
17,062
14,072
0
79,424
L
Kuzenbo
xOPG MiLky
Kuzenbo
17,669
4,592
0
0
20,979
22,933
339
9,425
11,554
36,429
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
40,934
281
Minions Killed
256
0
Camps Cleared
0
1,242,152
Distance Traveled
1,023,481
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,855
675
129
6
0
364,531
0
L
Heimdallr
13,281
604
92
4
0
352,564
3
W
Anubis
14,745
670
157
7
0
360,128
4
W
Ganesha
12,876
585
6
0
0
375,995
6
W
Ne Zha
15,594
709
118
5
0
506,029
2
L
Kuzenbo
12,798
582
35
2
0
306,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role