Player Matchup

Neith
Neith
XG FLoW
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Zgraen
Chaac
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 24L
1,692 Elo+
Party 2
He Bo
He Bo
llllCrypticllll
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,721 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,638 Elo+

VS

Team Averages
Level 53
1,500 SR
1,533 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,525 Elo+
Party 1
Nike
Nike
UrPapa6904
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,574 Elo+
Party 1
Merlin
Merlin
granthony_
Merlin
Level 65
God Stats
11W - 9L
1,500 SR
Queue Stats
79W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
XG FLoW
Neith
11
1 / 8 / 8
10,484
582
7,108
13,482
5,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Zgraen
Chaac
12
4 / 6 / 13
11,860
659
14,839
17,047
16,483
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
15 / 7 / 4
14,164
787
20,058
12,155
4,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 8 / 10
12,694
705
10,366
22,224
20,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 8 / 8
12,981
721
11,119
16,049
16,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
granthony_
Merlin
15
9 / 4 / 5
13,897
772
12,434
13,827
5,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
20
Kills
21
21
Deaths
20
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
8
10
1.25
W
7
8
8
1.38
L
Neith
XG FLoW
Neith
1
8
8
0.63
L
Chaac
Zgraen
Chaac
4
6
13
1.75
W
Merlin
granthony_
Merlin
9
4
5
2.88
L
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
33,919
42,684
Taken
52,100
25,980
Mitigated
42,196
8,836
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,366
3,686
0
3,681
22,224
20,115
954
8,993
13,231
48,962
0
W
11,119
1,519
0
1,248
16,049
16,929
642
6,814
9,235
0
30,528
L
Neith
XG FLoW
Neith
7,108
3,084
0
2,119
13,482
5,210
1,178
7,906
5,576
0
23,442
L
Chaac
Zgraen
Chaac
14,839
3,372
0
4,807
17,047
16,483
108
7,975
9,072
1,007
37,596
W
Merlin
granthony_
Merlin
12,434
356
0
4,114
13,827
5,152
815
4,719
9,108
62,491
0
L
20,058
1,304
13
1,897
12,155
4,287
332
6,935
5,220
47,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
39,572
148
Minions Killed
205
0
Camps Cleared
0
851,810
Distance Traveled
954,254
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,694
705
78
4
0
297,706
1
W
Nike
12,981
721
25
1
0
328,747
1
L
Neith
10,484
582
30
2
0
275,552
0
L
Chaac
11,860
659
49
3
0
308,487
1
W
Merlin
13,897
772
102
6
0
327,801
2
L
He Bo
14,164
787
69
4
0
267,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role