Player Matchup

Eset
Eset
HepZone
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,500 Elo+
Party 2
Chernobog
Chernobog
Ole Biz
Chernobog
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 272L
1,457 Elo+
Solo
Ra
Ra
OzyMightLikeFeet
Ra
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 2
Tyr
Tyr
fox1375
Tyr
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 255L
1,285 Elo+
Solo
Chiron
Chiron
typical drizzt
Chiron
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
400W - 421L
1,500 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,448 Elo+

VS

Team Averages
Level 135
1,500 SR
1,575 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BridlingSafe2
Janus
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 177L
1,609 Elo+
Solo
Jormungandr
Jormungandr
DeepCrimsonSky
Jormungandr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 73L
1,367 Elo+
Solo
Agni
Agni
betosabroson80
Agni
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 50L
1,699 Elo+
Party 1
He Bo
He Bo
lalitoman
He Bo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
HepZone
Eset
14
2 / 4 / 8
8,067
807
8,531
5,604
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Ole Biz
Chernobog
14
2 / 4 / 4
8,123
812
4,189
10,925
3,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 3 / 6
7,643
764
7,989
10,596
4,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
15
3 / 5 / 2
8,257
826
6,214
14,986
15,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 3 / 6
9,170
917
10,690
11,043
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 10
7,570
757
3,662
8,747
9,866
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 2 / 13
8,808
881
12,374
8,187
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DeepCrimsonSky
Jormungandr
15
5 / 3 / 13
9,031
903
10,000
14,908
14,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 8
8,543
854
8,449
10,344
4,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
lalitoman
He Bo
16
5 / 1 / 10
8,734
873
10,896
7,807
3,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
12
Kills
19
19
Deaths
13
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
10
2.33
W
3
2
13
4.75
W
Jormungandr
DeepCrimsonSky
Jormungandr
5
3
13
3.83
L
Eset
HepZone
Eset
2
4
8
1.5
L
Chernobog
Ole Biz
Chernobog
2
4
4
1
L
0
3
6
1
W
4
4
8
2
L
Tyr
3
5
2
0.8
W
He Bo
lalitoman
He Bo
5
1
10
10
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
45,381
53,154
Taken
49,993
30,818
Mitigated
34,975
23,537
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,662
1,256
5,402
2,821
8,747
9,866
282
1,901
6,846
0
6,315
W
12,374
487
771
247
8,187
3,403
68
2,437
5,750
20,429
0
W
Jormungandr
DeepCrimsonSky
Jormungandr
10,000
1,405
1,283
2,859
14,908
14,110
136
4,959
9,949
21,930
0
L
Eset
HepZone
Eset
8,531
458
598
382
5,604
2,381
489
4,862
742
12,213
0
L
Chernobog
Ole Biz
Chernobog
4,189
2,220
664
2,002
10,925
3,859
76
10,062
863
0
9,199
L
7,989
450
6,463
4,131
10,596
4,188
663
9,043
1,553
24,359
0
W
8,449
333
1,516
808
10,344
4,227
99
4,134
6,210
21,190
0
L
Tyr
6,214
767
841
3,447
14,986
15,999
207
8,752
6,234
0
10,263
W
He Bo
lalitoman
He Bo
10,896
403
2,076
1,562
7,807
3,369
385
3,089
4,718
21,082
0
L
10,690
2,793
2,295
2,714
11,043
4,391
1,685
9,000
2,043
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
42,686
101
Minions Killed
98
0
Camps Cleared
0
905,321
Distance Traveled
956,647
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,570
757
4
0
0
214,224
4
W
Janus
8,808
881
16
2
0
194,486
0
W
Jormungandr
9,031
903
27
3
0
147,655
3
L
Eset
8,067
807
11
1
0
182,620
1
L
Chernobog
8,123
812
12
1
0
170,747
1
L
Ra
7,643
764
30
3
0
198,907
1
W
Agni
8,543
854
26
3
0
193,419
1
L
Tyr
8,257
826
8
1
0
180,104
1
W
He Bo
8,734
873
25
3
0
206,863
3
L
Chiron
9,170
917
40
4
0
172,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role