Player Matchup

Apollo
Apollo
Jericho312
Apollo
Level 64
God Stats
81W - 108L
1,360 SR
Queue Stats
83W - 116L
1,288 Elo+
Solo
Tyr
Tyr
Oooh_Spagett
Tyr
Level 14
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
zeemunny
Anhur
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 32
1,340 SR
1,429 Elo+

VS

Team Averages
Level 61
1,500 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FaZeCornNuts
Geb
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 46L
1,390 Elo+
Party 2
Ra
Ra
T5edzombi
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jericho312
Apollo
11
10 / 5 / 4
10,132
779
10,788
13,489
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 9 / 7
8,421
648
4,780
15,991
7,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
zeemunny
Anhur
11
3 / 7 / 9
9,408
724
5,642
14,881
3,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
9 / 6 / 6
10,779
829
14,851
11,639
3,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 15
9,665
743
5,041
10,870
8,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 3 / 6
11,288
868
16,785
9,404
3,182
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
21
21
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
6
6
2
W
2
6
15
1.58
L
Apollo
Jericho312
Apollo
10
5
4
2.4
L
2
9
7
0.61
W
10
3
6
4.33
L
Anhur
zeemunny
Anhur
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
36,677
44,361
Taken
31,913
14,847
Mitigated
15,015
7,985
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,851
11,563
0
2,185
11,639
3,218
2,050
4
11,635
0
55,290
W
5,041
582
147
1,257
10,870
8,615
244
0
10,870
12,358
0
L
Apollo
Jericho312
Apollo
10,788
8,693
195
3,292
13,489
3,890
504
6,450
7,039
0
23,244
L
4,780
887
0
1,528
15,991
7,251
0
8,493
7,498
0
21,844
W
16,785
1,487
1,518
3,491
9,404
3,182
757
9
9,395
47,655
0
L
Anhur
zeemunny
Anhur
5,642
2,743
0
2,970
14,881
3,706
29
6,923
7,958
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
31,732
112
Minions Killed
158
0
Camps Cleared
0
636,281
Distance Traveled
641,587
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,779
829
78
6
0
208,702
0
W
Geb
9,665
743
14
1
0
215,990
0
L
Apollo
10,132
779
28
2
0
212,347
1
L
Tyr
8,421
648
46
4
0
216,516
0
W
Ra
11,288
868
66
5
0
216,895
0
L
Anhur
9,408
724
38
3
0
207,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role