Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Branded_Fury
Cupid
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 103L
1,500 Elo+
Party 1
Tyr
Tyr
Harut_The_King
Tyr
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 35L
1,500 Elo+
Party 1
Olorun
Olorun
NITROVDAY
Olorun
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 1
Da Ji
Da Ji
kroetken
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,500 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,500 Elo+

VS

Team Averages
Level 125
1,500 SR
1,347 Elo+
Cernunnos
Cernunnos
Datwelfare
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,367 Elo+
Party 2
Ymir
Ymir
Hoss the Drunk
Ymir
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 104L
1,367 Elo+
Party 2
The Morrigan
The Morrigan
Hrodland
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,249 Elo+
Party 3
Cabrakan
Cabrakan
TeresMayoris
Cabrakan
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 94L
1,249 Elo+
Party 3
Chaac
Chaac
madbomber316
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 5 / 12
12,834
755
22,009
13,976
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 7 / 11
12,185
717
17,584
16,096
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 7 / 17
11,303
665
14,109
24,753
27,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
NITROVDAY
Olorun
17
2 / 9 / 12
10,929
643
9,239
20,813
8,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
kroetken
Da Ji
18
5 / 9 / 10
12,138
714
9,970
18,248
7,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Datwelfare
Cernunnos
20
9 / 5 / 21
13,433
790
22,073
16,085
10,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 4 / 16
11,975
704
10,815
21,450
28,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Hrodland
The Morrigan
20
10 / 4 / 16
13,848
815
24,665
9,546
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TeresMayoris
Cabrakan
18
6 / 5 / 16
12,860
756
9,803
18,558
24,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 5 / 20
12,546
738
18,886
26,608
39,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
126
23
Kills
37
37
Deaths
23
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
5
12
2.6
L
7
7
11
1.79
W
Cernunnos
Datwelfare
Cernunnos
9
5
21
3.9
L
2
7
17
1.5
W
6
4
16
3.5
W
The Morrigan
Hrodland
The Morrigan
10
4
16
4.5
L
Olorun
NITROVDAY
Olorun
2
9
12
0.89
W
Cabrakan
TeresMayoris
Cabrakan
6
5
16
2.8
L
Da Ji
kroetken
Da Ji
5
9
10
1.11
W
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,911
Damage
86,242
93,886
Taken
92,247
55,476
Mitigated
107,916
33,115
Healing
25,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,009
1,122
651
1,915
13,976
5,490
224
8,169
5,807
53,492
0
L
17,584
9,660
6,958
3,085
16,096
6,044
1,317
9,766
6,330
0
39,337
W
Cernunnos
Datwelfare
Cernunnos
22,073
6,398
1,406
4,016
16,085
10,110
4,184
5,493
10,592
0
55,507
L
14,109
2,662
1,290
9,565
24,753
27,820
229
7,492
17,261
0
31,851
W
10,815
2,069
104
796
21,450
28,195
330
6,415
15,035
21,552
0
W
The Morrigan
Hrodland
The Morrigan
24,665
4,313
2,700
2,870
9,546
5,477
956
2,985
6,548
47,254
4,823
L
Olorun
NITROVDAY
Olorun
9,239
5,373
2,118
4,824
20,813
8,496
340
9,687
11,126
25,463
0
W
Cabrakan
TeresMayoris
Cabrakan
9,803
1,331
298
825
18,558
24,448
104
7,460
11,098
14,765
0
L
Da Ji
kroetken
Da Ji
9,970
1,827
967
1,742
18,248
7,626
0
7,712
10,536
0
14,163
W
18,886
3,265
158
12,379
26,608
39,686
19
8,895
17,713
0
40,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
64,662
172
Minions Killed
190
0
Camps Cleared
0
1,299,023
Distance Traveled
1,409,321
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,834
755
67
4
0
290,119
0
L
Cupid
12,185
717
42
2
0
226,350
1
W
Cernunnos
13,433
790
61
4
0
240,231
3
L
Tyr
11,303
665
25
1
0
302,048
1
W
Ymir
11,975
704
25
1
0
287,703
2
W
The Morrigan
13,848
815
56
3
0
279,946
1
L
Olorun
10,929
643
28
2
0
222,841
1
W
Cabrakan
12,860
756
11
1
0
285,682
5
L
Da Ji
12,138
714
10
1
0
257,665
1
W
Chaac
12,546
738
37
2
0
315,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role