Player Matchup

Ah Puch
Ah Puch
BeaverBURP
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,080 Elo+
Party 2
Ne Zha
Ne Zha
Jesternite
Ne Zha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,121 Elo+
Party 2
Izanami
Izanami
Marval7
Izanami
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 55L
1,715 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,306 Elo+

VS

Team Averages
Level 80
1,500 SR
1,460 Elo+
Hera
Hera
ArchivalGraph57
Hera
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 345L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
BrunoKun
Hou Yi
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 102L
1,500 Elo+
Solo
Thor
Thor
CristopherGJ543
Thor
Level 14
God Stats
20W - 16L
1,500 SR
Queue Stats
483W - 424L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeaverBURP
Ah Puch
15
5 / 8 / 3
14,235
712
9,124
15,411
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Jesternite
Ne Zha
16
7 / 12 / 9
14,424
721
10,923
16,345
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Marval7
Izanami
17
11 / 9 / 8
16,280
814
17,996
18,213
6,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 7 / 7
16,373
819
24,027
15,945
4,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
BrunoKun
Hou Yi
15
8 / 6 / 8
14,472
724
13,084
15,188
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 10 / 6
12,966
648
5,236
17,028
7,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
23
Kills
29
29
Deaths
23
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
18
7
7
3.07
W
Ah Puch
BeaverBURP
Ah Puch
5
8
3
0.81
L
Hou Yi
BrunoKun
Hou Yi
8
6
8
2
L
3
10
6
0.6
W
Ne Zha
Jesternite
Ne Zha
7
12
9
0.96
W
Izanami
Marval7
Izanami
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
42,347
49,969
Taken
48,161
15,836
Mitigated
15,994
6,059
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,027
7,270
0
4,882
15,945
4,386
1,194
4,069
11,876
70,969
0
W
Ah Puch
BeaverBURP
Ah Puch
9,124
465
314
1,712
15,411
4,543
192
8,364
7,047
41,031
0
L
Hou Yi
BrunoKun
Hou Yi
13,084
5,443
0
2,735
15,188
4,530
1,453
1,943
13,245
0
64,651
L
5,236
1,094
0
408
17,028
7,078
1,335
3,447
13,581
0
24,822
W
Ne Zha
Jesternite
Ne Zha
10,923
3,578
900
1,539
16,345
5,254
146
8,693
7,652
0
36,073
W
Izanami
Marval7
Izanami
17,996
10,533
0
1,594
18,213
6,039
2,029
7,034
11,179
0
91,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
43,811
235
Minions Killed
222
0
Camps Cleared
0
852,957
Distance Traveled
919,037
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,373
819
102
5
0
280,765
3
W
Ah Puch
14,235
712
48
2
0
251,961
0
L
Hou Yi
14,472
724
78
4
0
321,556
2
L
Thor
12,966
648
42
2
0
316,716
1
W
Ne Zha
14,424
721
46
2
0
305,388
2
W
Izanami
16,280
814
141
7
0
295,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role