Player Matchup

Cerberus
Cerberus
Cerberuskill X
Cerberus
Level 28
God Stats
16W - 21L
1,505 SR
Queue Stats
114W - 117L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Tomster UK
Sun Wukong
Level 3
God Stats
0W - 3L
1,719 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Anhur
Anhur
morpheus167
Anhur
Level 16
God Stats
0W - 4L
1,719 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 16
1,648 SR
1,496 Elo+

VS

Team Averages
Level 132
1,548 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
jagersk8
Medusa
Level 79
God Stats
3W - 1L
1,645 SR
Queue Stats
34W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 5 / 1
6,178
618
2,888
11,423
4,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Tomster UK
Sun Wukong
8
1 / 5 / 1
6,448
645
3,498
9,198
6,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 1
6,159
616
1,058
7,893
2,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
8 / 0 / 10
9,368
937
11,246
7,059
4,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
 
Eset
11
4 / 1 / 12
8,480
848
7,797
3,882
1,082
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
jagersk8
Medusa
11
6 / 1 / 5
8,529
853
5,251
5,286
1,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
8
0
10
13
W
Eset
 
Eset
4
1
12
10
L
Cerberus
0
5
1
0.1
L
Sun Wukong
Tomster UK
Sun Wukong
1
5
1
0.3
W
Medusa
jagersk8
Medusa
6
1
5
8.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,444
Damage
24,294
28,514
Taken
16,227
13,749
Mitigated
7,525
2,844
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,246
1,192
1,308
2,735
7,059
4,577
1,097
1,855
5,204
25,040
0
W
Eset
 
Eset
7,797
1,206
453
501
3,882
1,082
930
807
3,075
37,945
0
L
Cerberus
2,888
146
0
1,670
11,423
4,795
0
8,533
2,890
21,388
0
L
Sun Wukong
Tomster UK
Sun Wukong
3,498
915
0
864
9,198
6,485
0
4,812
4,386
0
11,697
W
Medusa
jagersk8
Medusa
5,251
1,561
0
1,380
5,286
1,866
291
286
5,000
0
29,012
L
1,058
754
0
310
7,893
2,469
0
5,714
2,179
0
7,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,785
Gold Earned
26,377
84
Minions Killed
136
0
Camps Cleared
0
491,543
Distance Traveled
542,997
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,368
937
21
2
0
185,343
4
W
Eset
8,480
848
57
6
0
162,588
1
L
Cerberus
6,178
618
37
4
0
179,877
5
L
Sun Wukong
6,448
645
30
3
0
168,116
0
W
Medusa
8,529
853
58
6
0
195,066
0
L
Anhur
6,159
616
17
2
0
143,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role