Player Matchup

Yemoja
Yemoja
Animus-Prophet
Yemoja
Level 63
God Stats
9W - 3L
1,815 SR
Queue Stats
165W - 131L
1,825 Elo+
Party 2
Pele
Pele
Animus_assassin
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,825 Elo+
Party 2
Merlin
Merlin
xxcfreakxx
Merlin
Level 104
God Stats
8W - 5L
1,500 SR
Queue Stats
157W - 128L
1,825 Elo+
Party 2
Team Averages
Level 63
1,605 SR
1,825 Elo+

VS

Team Averages
Level 35
1,486 SR
1,476 Elo+
Heimdallr
Heimdallr
Tbagatha
Heimdallr
Level 67
God Stats
2W - 2L
1,459 SR
Queue Stats
18W - 8L
1,571 Elo+
Party 1
Arachne
Arachne
ToMajestic4U
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Solo
Bellona
Bellona
fitsew
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
13,942
697
14,577
12,840
10,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 10
12,896
645
9,442
16,953
8,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
xxcfreakxx
Merlin
16
10 / 6 / 6
14,505
725
21,992
14,988
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Tbagatha
Heimdallr
16
9 / 6 / 5
14,366
718
25,496
22,200
9,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ToMajestic4U
Arachne
11
2 / 9 / 7
11,423
571
2,252
21,052
7,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
fitsew
Bellona
14
5 / 5 / 7
12,763
638
9,116
21,081
25,115
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
16
16
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
4
6
10
1.5
L
Heimdallr
Tbagatha
Heimdallr
9
6
5
1.92
L
Arachne
ToMajestic4U
Arachne
2
9
7
0.61
L
Bellona
fitsew
Bellona
5
5
7
1.7
W
Merlin
xxcfreakxx
Merlin
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
36,864
44,781
Taken
64,333
24,168
Mitigated
42,131
12,073
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,577
1,491
2,366
683
12,840
10,112
1,224
0
12,840
46,020
0
W
9,442
1,683
684
6,354
16,953
8,328
1,288
8
16,945
0
32,052
L
Heimdallr
Tbagatha
Heimdallr
25,496
13,764
0
9,125
22,200
9,451
516
13,323
8,877
0
87,028
L
Arachne
ToMajestic4U
Arachne
2,252
1,258
0
903
21,052
7,565
358
12,770
8,282
0
12,903
L
Bellona
fitsew
Bellona
9,116
2,300
243
2,488
21,081
25,115
269
10,494
10,587
0
42,089
W
Merlin
xxcfreakxx
Merlin
21,992
854
0
1,986
14,988
5,728
352
32
14,956
83,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
38,552
261
Minions Killed
193
0
Camps Cleared
0
945,634
Distance Traveled
925,451
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,942
697
67
3
0
311,606
2
W
Pele
12,896
645
67
3
0
321,705
1
L
Heimdallr
14,366
718
105
5
0
302,133
1
L
Arachne
11,423
571
25
1
0
299,013
4
L
Bellona
12,763
638
63
3
0
324,305
3
W
Merlin
14,505
725
127
6
0
312,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role