Player Matchup

Ravana
Ravana
BrandonJavis17
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,443 Elo+
Party 2
Ares
Ares
Chava Santos
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,258 Elo+
Party 2
Chronos
Chronos
ManuelAmz98
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,258 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,320 Elo+

VS

Team Averages
Level 112
1,500 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
79W - 87L
1,330 Elo+
Party 1
Hel
Hel
J3F3 3SPARTAC0
Hel
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 122L
1,330 Elo+
Party 1
King Arthur
King Arthur
RakakokoXx
King Arthur
Level 133
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 64L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
17,333
642
20,894
28,302
13,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 5 / 10
16,601
615
14,610
25,571
35,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
ManuelAmz98
Chronos
17
5 / 5 / 6
16,811
623
20,467
27,297
10,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 5 / 8
15,537
575
10,227
20,834
14,051
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 4 / 8
16,730
620
25,693
22,519
15,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RakakokoXx
King Arthur
19
9 / 4 / 6
18,621
690
33,431
32,461
41,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
16
16
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
5
8
1.4
L
6
6
7
1.58
L
2
5
10
1.4
W
4
4
8
2
L
Chronos
ManuelAmz98
Chronos
5
5
6
1.6
W
King Arthur
RakakokoXx
King Arthur
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,971
Damage
69,351
81,170
Taken
75,814
60,578
Mitigated
70,552
15,388
Healing
37,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,227
643
0
0
20,834
14,051
2,054
8,811
12,023
0
63,943
L
20,894
7,590
0
3,703
28,302
13,909
1,565
6,975
20,889
0
100,719
L
14,610
313
0
2,532
25,571
35,934
409
8,470
17,101
33,834
0
W
25,693
1,100
16,510
14,349
22,519
15,450
1,532
10,542
11,977
103,842
0
L
Chronos
ManuelAmz98
Chronos
20,467
7,233
0
9,153
27,297
10,735
1,388
10,772
16,333
106,839
0
W
King Arthur
RakakokoXx
King Arthur
33,431
7,439
0
6,183
32,461
41,051
541
15,780
16,681
0
108,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
50,888
303
Minions Killed
329
0
Camps Cleared
0
1,418,287
Distance Traveled
1,443,890
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,537
575
62
2
0
473,951
1
L
Ravana
17,333
642
119
4
0
513,221
5
L
Ares
16,601
615
34
1
0
472,407
1
W
Hel
16,730
620
132
5
0
465,123
4
L
Chronos
16,811
623
150
6
0
432,659
6
W
King Arthur
18,621
690
135
5
0
504,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role