Player Matchup

Ah Puch
Ah Puch
R3SID3NTE
Ah Puch
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,285 Elo+
Party 1
Vulcan
Vulcan
SPRTANWARRIOR99
Vulcan
Level 119
God Stats
6W - 5L
1,500 SR
Queue Stats
136W - 126L
1,288 Elo+
Party 2
Aphrodite
Aphrodite
VanquishedS0ul
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bastet
Bastet
ZZZ5710
Bastet
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
212W - 198L
1,288 Elo+
Party 2
Odin
Odin
tototen
Odin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,500 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,372 Elo+

VS

Team Averages
Level 98
1,524 SR
1,639 Elo+
Sun Wukong
Sun Wukong
Capt OB125
Sun Wukong
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
367W - 356L
1,703 Elo+
Party 3
Merlin
Merlin
CharmingLime69
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,765 Elo+
Party 3
Odin
Odin
FNpikey
Odin
Level 149
God Stats
8W - 6L
1,619 SR
Queue Stats
313W - 307L
1,628 Elo+
Party 3
Ra
Ra
MiddleTronn
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,815 Elo+
Party 3
Olorun
Olorun
TTV_Savage2770
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
R3SID3NTE
Ah Puch
20
4 / 5 / 13
12,626
701
27,317
18,569
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 2 / 13
12,950
719
31,105
8,754
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
VanquishedS0ul
Aphrodite
15
0 / 2 / 10
10,196
566
3,354
9,382
9,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
ZZZ5710
Bastet
20
13 / 3 / 8
13,843
769
15,010
13,522
5,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
tototen
Odin
20
5 / 5 / 10
12,913
717
11,759
23,504
29,285
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Capt OB125
Sun Wukong
19
3 / 3 / 13
11,781
655
13,615
24,243
29,659
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 6 / 9
10,854
603
14,171
14,515
5,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
FNpikey
Odin
20
7 / 6 / 8
12,639
702
14,772
23,218
22,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 4 / 11
12,445
691
12,738
22,869
20,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 6 / 9
11,009
612
4,490
15,232
6,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
25
Kills
17
17
Deaths
25
54
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Capt OB125
Sun Wukong
3
3
13
3.17
L
1
6
9
0.92
L
Odin
FNpikey
Odin
7
6
8
1.83
L
5
4
11
2.63
W
Ah Puch
R3SID3NTE
Ah Puch
4
5
13
2.1
W
3
2
13
4.75
L
1
6
9
0.92
W
Aphrodite
VanquishedS0ul
Aphrodite
0
2
10
2.5
W
Bastet
ZZZ5710
Bastet
13
3
8
5.67
W
Odin
tototen
Odin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,545
Damage
59,786
73,731
Taken
100,077
55,944
Mitigated
85,122
36,492
Healing
53,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Capt OB125
Sun Wukong
13,615
2,655
2,249
6,646
24,243
29,659
730
13,688
10,555
0
29,733
L
14,171
111
2,674
1,503
14,515
5,664
630
9,666
4,849
29,403
0
L
Odin
FNpikey
Odin
14,772
2,385
1,774
4,146
23,218
22,955
0
13,524
9,694
0
28,938
L
12,738
1,285
14,149
10,215
22,869
20,075
853
14,994
7,875
43,386
0
W
Ah Puch
R3SID3NTE
Ah Puch
27,317
1,145
2,983
7,611
18,569
7,813
1,058
8,271
10,298
60,618
0
W
31,105
13,436
1,575
2,052
8,754
4,088
823
3,332
5,422
72,950
0
L
4,490
1,700
6,224
4,305
15,232
6,769
1,020
9,904
5,328
15,879
0
W
Aphrodite
VanquishedS0ul
Aphrodite
3,354
507
9,543
4,689
9,382
9,296
286
4,043
5,339
8,259
0
W
Bastet
ZZZ5710
Bastet
15,010
3,765
615
1,813
13,522
5,462
2,472
7,767
5,755
0
23,176
W
Odin
tototen
Odin
11,759
1,821
1,602
4,009
23,504
29,285
1,366
7,986
15,518
0
25,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
58,728
189
Minions Killed
212
0
Camps Cleared
0
1,654,057
Distance Traveled
1,549,392
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,781
655
35
2
0
352,161
5
L
Merlin
10,854
603
41
2
0
271,897
5
L
Odin
12,639
702
30
2
0
333,730
3
L
Ra
12,445
691
71
4
0
301,289
0
W
Ah Puch
12,626
701
50
3
0
299,495
3
W
Vulcan
12,950
719
83
5
0
354,056
1
L
Olorun
11,009
612
35
2
0
290,315
3
W
Aphrodite
10,196
566
6
0
0
330,702
1
W
Bastet
13,843
769
19
1
0
336,108
0
W
Odin
12,913
717
31
2
0
333,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role