Player Matchup

Bakasura
Bakasura
AsiansLoveAnal
Bakasura
Level 84
God Stats
10W - 8L
1,495 SR
Queue Stats
52W - 39L
1,546 Elo+
Party 1
Fafnir
Fafnir
Blobbles01
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,546 Elo+
Party 1
Hel
Hel
FenrisOfTheMarsh
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,546 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,546 Elo+

VS

Team Averages
Level 133
1,573 SR
1,780 Elo+
Kukulkan
Kukulkan
ArchaicCataclysm
Kukulkan
Level 142
God Stats
7W - 1L
1,720 SR
Queue Stats
33W - 26L
1,921 Elo+
Party 2
Anhur
Anhur
GandalfTheQuack
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ares
Ares
cornell4
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,921 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 8 / 3
10,825
677
7,987
18,194
7,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Blobbles01
Fafnir
13
1 / 4 / 8
10,743
671
8,236
19,156
24,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 9 / 5
11,945
747
18,247
14,046
3,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
11,131
696
12,473
10,245
4,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 6 / 8
12,341
771
15,350
15,156
5,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
8 / 2 / 10
12,145
759
13,309
18,205
16,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
20
21
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Bakasura
4
8
3
0.69
L
Fafnir
Blobbles01
Fafnir
1
4
8
1.25
L
6
9
5
0.94
W
8
6
8
2
W
Ares
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
41,132
51,396
Taken
43,606
35,539
Mitigated
26,932
15,610
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,473
1,135
0
1,488
10,245
4,309
84
6,258
3,348
51,630
0
L
Bakasura
7,987
5,525
0
3,299
18,194
7,497
0
10,968
7,226
0
32,472
L
Fafnir
Blobbles01
Fafnir
8,236
2,579
0
2,748
19,156
24,112
270
7,593
11,563
24,600
0
L
18,247
979
6,668
2,895
14,046
3,930
480
7,270
6,776
52,946
0
W
15,350
8,992
0
2,981
15,156
5,719
2,317
10,465
4,167
0
65,052
W
Ares
13,309
776
0
1,798
18,205
16,904
197
10,573
6,631
29,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
35,617
185
Minions Killed
211
0
Camps Cleared
0
835,939
Distance Traveled
793,737
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,131
696
76
5
0
255,627
3
L
Bakasura
10,825
677
88
6
0
291,647
1
L
Fafnir
10,743
671
26
2
0
279,390
0
L
Hel
11,945
747
71
4
0
264,902
0
W
Anhur
12,341
771
106
7
0
241,407
3
W
Ares
12,145
759
29
2
0
296,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role