Player Matchup

Odin
Odin
IP Shortjay
Odin
Level 62
God Stats
15W - 8L
1,725 SR
Queue Stats
493W - 460L
1,424 Elo+
Party 1
Chaac
Chaac
LUGOvsGUN
Chaac
Level 111
God Stats
25W - 23L
1,500 SR
Queue Stats
319W - 418L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SiathalusKi
Aphrodite
Level 80
God Stats
10W - 7L
1,860 SR
Queue Stats
52W - 47L
1,844 Elo+
Party 1
Team Averages
Level 84
1,695 SR
1,589 Elo+

VS

Team Averages
Level 48
1,500 SR
1,293 Elo+
Artio
Artio
False_inc
Artio
Level 30
God Stats
0W - 2L
1,845 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Norse Bearry
Nemesis
Level 85
God Stats
91W - 78L
1,119 SR
Queue Stats
239W - 235L
1,282 Elo+
Solo
Merlin
Merlin
xxJWadexx
Merlin
Level 29
God Stats
0W - 8L
1,537 SR
Queue Stats
16W - 20L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 5 / 10
15,773
789
25,071
22,454
12,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
LUGOvsGUN
Chaac
16
8 / 2 / 15
14,439
722
18,112
23,578
19,623
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
SiathalusKi
Aphrodite
14
5 / 2 / 20
13,737
687
14,594
24,682
12,793
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
False_inc
Artio
10
0 / 13 / 3
11,010
551
5,753
28,935
18,174
Breastplate

Breastplate

+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Norse Bearry
Nemesis
13
1 / 9 / 5
12,067
603
10,450
29,052
11,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
xxJWadexx
Merlin
15
6 / 7 / 1
14,031
702
26,878
13,158
4,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
29
Kills
7
9
Deaths
29
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
False_inc
Artio
0
13
3
0.12
W
16
5
10
4.2
W
Chaac
LUGOvsGUN
Chaac
8
2
15
7.75
L
Nemesis
Norse Bearry
Nemesis
1
9
5
0.39
W
Aphrodite
SiathalusKi
Aphrodite
5
2
20
7.5
L
Merlin
xxJWadexx
Merlin
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,777
Damage
43,081
70,714
Taken
71,145
45,177
Mitigated
34,817
46,668
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
False_inc
Artio
5,753
571
1,342
3,242
28,935
18,174
266
6,685
22,250
18,509
0
W
25,071
10,287
1,512
5,448
22,454
12,761
323
9,597
12,857
0
76,037
W
Chaac
LUGOvsGUN
Chaac
18,112
2,968
784
7,219
23,578
19,623
1,194
9,117
14,461
0
54,225
L
Nemesis
Norse Bearry
Nemesis
10,450
4,802
0
5,531
29,052
11,798
0
7,004
22,048
0
45,280
W
Aphrodite
SiathalusKi
Aphrodite
14,594
3,784
15,027
16,678
24,682
12,793
1,444
13,992
10,690
50,373
0
L
Merlin
xxJWadexx
Merlin
26,878
1,171
0
2,705
13,158
4,845
0
1,002
12,156
83,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
37,108
216
Minions Killed
189
0
Camps Cleared
0
1,092,964
Distance Traveled
908,332
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,010
551
13
1
0
282,796
1
W
Odin
15,773
789
65
3
0
399,972
1
W
Chaac
14,439
722
82
4
0
342,280
0
L
Nemesis
12,067
603
70
4
0
343,566
0
W
Aphrodite
13,737
687
69
3
0
350,712
2
L
Merlin
14,031
702
106
5
0
281,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role