Player Matchup

Ymir
Ymir
Bronze III
Evanashon
Ymir
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
924 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,500 SR
924 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,641 SR
605 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 44
God Stats
0W - 2L
1,641 SR
Queue Stats
3W - 14L
605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 0 / 0
13,489
793
6,540
12,271
7,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
HeimdallrAnubisPeleAo KuangHe Bo

VS

Bans
King ArthurHelBellonaPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 5 / 0
10,966
645
4,694
9,364
2,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
Ymir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,540
Damage
4,694
12,271
Taken
9,364
7,711
Mitigated
2,933
3,184
Healing
1,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,694
852
0
1,177
9,364
2,933
801
6,560
2,804
58,851
0
W
Ymir
6,540
810
0
3,184
12,271
7,711
1,577
4,778
7,493
83,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,489
Gold Earned
10,966
151
Minions Killed
109
0
Camps Cleared
0
293,060
Distance Traveled
267,899
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,966
645
109
6
0
267,899
2
W
Ymir
13,489
793
151
9
0
293,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role