Player Matchup

Set
Set
 
Set
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HollerBastion
Sun Wukong
Level 29
God Stats
1W - 0L
1,457 SR
Queue Stats
25W - 15L
1,408 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KiNG_K1LLZ
Kumbhakarna
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 30L
1,408 Elo+
Party 2
Team Averages
Level 47
1,486 SR
1,439 Elo+

VS

Team Averages
Level 64
1,428 SR
1,269 Elo+
Bakasura
Bakasura
CerealKillah25
Bakasura
Level 66
God Stats
20W - 8L
1,285 SR
Queue Stats
182W - 239L
1,102 Elo+
Party 1
Jormungandr
Jormungandr
Young-_-Priest
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Odin
Odin
r0ck1nbod
Odin
Level 60
God Stats
25W - 16L
1,500 SR
Queue Stats
114W - 153L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
10 / 0 / 7
16,154
673
7,567
10,618
5,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
HollerBastion
Sun Wukong
16
5 / 0 / 11
15,123
630
12,371
12,461
17,113
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
KiNG_K1LLZ
Kumbhakarna
15
5 / 3 / 14
16,116
672
12,429
20,270
26,161
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 6 / 0
14,532
606
11,767
20,690
11,128
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Young-_-Priest
Jormungandr
9
0 / 6 / 1
11,851
494
4,359
10,429
4,667
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
13
2 / 8 / 1
13,382
558
9,861
18,511
7,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
3
3
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
7
13.5
L
Bakasura
1
6
0
0.17
W
Sun Wukong
HollerBastion
Sun Wukong
5
0
11
10.5
W
Kumbhakarna
KiNG_K1LLZ
Kumbhakarna
5
3
14
4
L
Jormungandr
Young-_-Priest
Jormungandr
0
6
1
0.08
L
Odin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
25,987
43,349
Taken
49,630
48,402
Mitigated
23,159
10,173
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,567
3,759
0
3,109
10,618
5,128
567
774
9,664
0
75,286
L
Bakasura
11,767
8,712
330
6,934
20,690
11,128
940
4,034
16,656
0
99,892
W
Sun Wukong
HollerBastion
Sun Wukong
12,371
2,732
0
2,267
12,461
17,113
864
995
10,810
0
57,657
W
Kumbhakarna
KiNG_K1LLZ
Kumbhakarna
12,429
2,431
732
4,065
20,270
26,161
1,312
2,817
17,087
39,119
0
L
Jormungandr
Young-_-Priest
Jormungandr
4,359
1,966
0
0
10,429
4,667
208
3,508
6,921
20,316
0
L
Odin
9,861
3,537
0
1,149
18,511
7,364
177
5,333
13,178
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
39,765
246
Minions Killed
226
0
Camps Cleared
0
1,293,058
Distance Traveled
1,145,987
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,154
673
102
4
0
501,561
1
L
Bakasura
14,532
606
155
6
0
530,993
7
W
Sun Wukong
15,123
630
91
4
0
377,254
2
W
Kumbhakarna
16,116
672
53
2
0
414,243
2
L
Jormungandr
11,851
494
26
1
0
164,053
0
L
Odin
13,382
558
45
2
0
450,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role