Player Matchup

Mercury
Mercury
DRJOHNAZOIDBERG
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,748 Elo+
Solo
Nemesis
Nemesis
Frogmeed
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,500 Elo+
Solo
Yemoja
Yemoja
LostinTokio
Yemoja
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
104W - 103L
1,500 Elo+
Party 2
Sol
Sol
Sleipnir530
Sol
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,500 Elo+
Party 2
Scylla
Scylla
murderlicious
Scylla
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 86L
1,538 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,557 Elo+

VS

Team Averages
Level 135
1,500 SR
1,692 Elo+
Ra
Ra
GlazCastle
Ra
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,641 Elo+
Party 1
Hercules
Hercules
HeavyMetalGod8
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,774 Elo+
Party 1
The Morrigan
The Morrigan
Jaws th3 kill3r
The Morrigan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 113L
1,774 Elo+
Party 1
Jormungandr
Jormungandr
arvaxus
Jormungandr
Level 86
God Stats
8W - 9L
1,500 SR
Queue Stats
1,168W - 1,178L
1,565 Elo+
Solo
Bellona
Bellona
lukes_NIGHTMARE
Bellona
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 143L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
12,727
670
12,956
22,891
15,392
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Frogmeed
Nemesis
20
7 / 7 / 11
12,629
665
14,803
22,894
13,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
18
0 / 7 / 18
11,335
597
10,910
21,470
24,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
4 / 7 / 18
12,949
682
22,966
24,044
11,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
9 / 3 / 12
14,355
756
29,759
16,613
7,777
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 19
15,408
811
23,389
17,782
7,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
4 / 5 / 15
12,472
656
15,158
30,707
20,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Jaws th3 kill3r
The Morrigan
20
7 / 3 / 18
13,698
721
20,941
9,530
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
arvaxus
Jormungandr
20
4 / 7 / 14
13,036
686
22,676
24,561
23,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
6 / 8 / 16
13,211
695
15,351
23,694
27,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
114
25
Kills
32
32
Deaths
25
76
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
8
17
1.69
L
Nemesis
Frogmeed
Nemesis
7
7
11
1.79
W
11
2
19
10.25
W
Hercules
4
5
15
2.3
W
The Morrigan
Jaws th3 kill3r
The Morrigan
7
3
18
5.33
L
Yemoja
0
7
18
1.29
L
4
7
18
1.86
W
Jormungandr
arvaxus
Jormungandr
4
7
14
1.57
W
6
8
16
1.75
L
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,394
Damage
97,515
107,912
Taken
106,274
72,493
Mitigated
82,926
47,819
Healing
47,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,956
6,313
3,336
3,210
22,891
15,392
1,540
14,205
8,686
0
25,884
L
Nemesis
Frogmeed
Nemesis
14,803
3,194
1,924
4,124
22,894
13,044
827
13,902
8,992
0
32,010
W
23,389
1,467
18,107
8,776
17,782
7,166
2,244
12,522
5,240
64,768
0
W
Hercules
15,158
3,207
1,362
8,429
30,707
20,588
1,165
20,316
10,391
0
20,904
W
The Morrigan
Jaws th3 kill3r
The Morrigan
20,941
3,328
2,242
1,032
9,530
3,921
1,854
4,825
4,700
49,875
3,195
L
Yemoja
10,910
1,886
21,144
4,412
21,470
24,993
592
11,961
9,509
32,690
0
L
22,966
6,940
0
6,499
24,044
11,287
0
13,304
10,740
54,783
0
W
Jormungandr
arvaxus
Jormungandr
22,676
2,050
2,530
2,300
24,561
23,314
351
14,174
10,387
40,528
0
W
15,351
3,537
0
2,926
23,694
27,937
72
11,793
11,901
472
21,532
L
29,759
1,954
2,174
996
16,613
7,777
881
11,526
5,087
70,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
67,825
205
Minions Killed
209
0
Camps Cleared
0
1,555,862
Distance Traveled
1,604,113
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,727
670
19
1
0
364,263
2
L
Nemesis
12,629
665
19
1
0
370,515
7
W
Ra
15,408
811
90
5
0
359,066
3
W
Hercules
12,472
656
15
1
0
331,387
6
W
The Morrigan
13,698
721
54
3
0
289,850
1
L
Yemoja
11,335
597
26
1
0
262,108
6
L
Sol
12,949
682
57
3
0
268,625
4
W
Jormungandr
13,036
686
36
2
0
301,059
0
W
Bellona
13,211
695
14
1
0
322,751
2
L
Scylla
14,355
756
84
4
0
290,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role