Player Matchup

Raijin
Raijin
IChiefI
Raijin
Level 144
God Stats
1W - 1L
1,278 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
ThreeFingerChub
Hou Yi
Level 130
God Stats
1W - 1L
1,401 SR
Queue Stats
40W - 32L
1,591 Elo+
Party 1
Tyr
Tyr
Vohgs
Tyr
Level 107
God Stats
3W - 3L
1,267 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 1
Team Averages
Level 127
1,315 SR
1,499 Elo+

VS

Team Averages
Level 119
1,541 SR
1,657 Elo+
Fenrir
Fenrir
IIOrNgKHrUsHII
Fenrir
Level 108
God Stats
5W - 4L
1,374 SR
Queue Stats
184W - 134L
1,387 Elo+
Party 2
Agni
Agni
KamikazeNyaa
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 127L
1,869 Elo+
Party 2
Sylvanus
Sylvanus
Sgt Grimm4574
Sylvanus
Level 106
God Stats
2W - 3L
1,748 SR
Queue Stats
125W - 124L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IChiefI
Raijin
18
12 / 9 / 6
18,890
727
21,114
21,174
7,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 10
17,317
666
22,115
22,697
8,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Vohgs
Tyr
17
6 / 7 / 13
17,199
662
16,915
26,538
34,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 7
17,495
673
16,282
28,837
20,796
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
12 / 9 / 7
17,112
658
23,708
18,998
5,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Sgt Grimm4574
Sylvanus
16
4 / 6 / 12
16,567
637
15,346
27,263
18,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
24
Kills
25
25
Deaths
24
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
IChiefI
Raijin
12
9
6
1.67
L
9
9
7
1.39
L
12
9
7
1.72
L
Sylvanus
Sgt Grimm4574
Sylvanus
4
6
12
1.67
W
6
9
10
1.22
W
Tyr
Vohgs
Tyr
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,144
Damage
55,336
70,409
Taken
75,098
50,422
Mitigated
44,511
16,100
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
IChiefI
Raijin
21,114
1,249
0
5,894
21,174
7,578
544
12,815
8,359
72,125
0
L
16,282
4,686
0
6,704
28,837
20,796
89
3,954
24,883
115
72,563
L
23,708
1,190
0
1,841
18,998
5,477
692
7,897
11,101
68,327
0
L
Sylvanus
Sgt Grimm4574
Sylvanus
15,346
3,274
2,589
8,025
27,263
18,238
537
9,363
17,900
47,161
0
W
22,115
10,590
0
1,979
22,697
8,218
1,713
12,401
10,296
0
66,632
W
Tyr
Vohgs
Tyr
16,915
3,102
0
8,227
26,538
34,626
96
14,033
12,505
0
50,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
51,174
246
Minions Killed
234
0
Camps Cleared
0
1,239,255
Distance Traveled
1,253,852
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
18,890
727
89
3
0
307,715
3
L
Fenrir
17,495
673
79
3
0
456,491
1
L
Agni
17,112
658
96
4
0
431,682
7
L
Sylvanus
16,567
637
59
2
0
365,679
5
W
Hou Yi
17,317
666
74
3
0
435,935
3
W
Tyr
17,199
662
83
3
0
495,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role