Player Matchup

Bastet
Bastet
Bronze III
Speedkilla20033
Bastet
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,692 SR
1,500 MMR
He Bo
He Bo
Bronze III
feroz061militar
He Bo
Bronze III
Level 81
God Stats
1W - 1L
1,692 SR
Queue Stats
44W - 47L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,700
783
2,455
4,738
1,507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
ArachneBakasuraLokiHeimdallr

VS

Bans
Hun BatzAmaterasuRavanaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,814
969
2,007
4,103
1,057
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,455
Damage
2,007
4,738
Taken
4,103
1,507
Mitigated
1,057
1,304
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,455
631
0
1,304
4,738
1,507
0
2,051
2,687
0
12,146
W
2,007
60
0
1,207
4,103
1,057
660
32
4,071
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,700
Gold Earned
5,814
18
Minions Killed
40
0
Camps Cleared
0
117,284
Distance Traveled
91,678
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,700
783
18
3
0
117,284
1
W
He Bo
5,814
969
40
7
0
91,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role