Player Matchup

Anhur
Anhur
Bronze I
MONEY RVNG
Anhur
Bronze I
Level 105
God Stats
2W - 4L
1,715 SR
Queue Stats
14W - 19L
1,367 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,715 SR
1,367 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,500 SR
1,500 MMR
Hercules
Hercules
Bronze I
Vengeance Spawn
Hercules
Bronze I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 0 / 0
6,197
1,033
2,667
3,760
1,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
HeimdallrAh Muzen CabBakasuraVulcanPoseidon

VS

Bans
PeleArachneChaacVamanaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 2 / 0
4,482
747
1,126
5,905
3,577
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
0
0
2
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,667
Damage
1,126
3,760
Taken
5,905
1,078
Mitigated
3,577
1,290
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,667
1,072
0
1,290
3,760
1,078
104
60
3,700
0
28,303
L
Hercules
1,126
352
0
1,938
5,905
3,577
0
44
5,861
0
13,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,197
Gold Earned
4,482
58
Minions Killed
27
0
Camps Cleared
0
107,248
Distance Traveled
103,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,197
1,033
58
10
0
107,248
0
L
Hercules
4,482
747
27
5
0
103,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role