Player Matchup

Yemoja
Yemoja
Bronze I
WrongerBird2
Yemoja
Bronze I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,500 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze I
 
Heimdallr
Bronze I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
5 / 0 / 0
14,778
739
10,387
17,925
20,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
King ArthurThanatosBakasuraTerraHe Bo

VS

Bans
KumbhakarnaPoseidonKukulkanAh Muzen CabHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
0 / 5 / 0
12,614
631
14,566
19,713
11,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
0
0
W
Yemoja
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,387
Damage
14,566
17,925
Taken
19,713
20,201
Mitigated
11,360
8,395
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,566
6,849
0
3,507
19,713
11,360
740
10,251
9,246
0
90,617
W
Yemoja
10,387
2,573
0
8,395
17,925
20,201
2,303
12
17,913
88,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,778
Gold Earned
12,614
151
Minions Killed
133
0
Camps Cleared
0
514,609
Distance Traveled
330,997
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,614
631
133
7
0
330,997
2
W
Yemoja
14,778
739
151
8
0
514,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role