Player Matchup

Ymir
Ymir
AplausoDePablo
Ymir
Level 15
God Stats
4W - 0L
1,831 SR
Queue Stats
22W - 3L
2,078 Elo+
Party 1
Hou Yi
Hou Yi
Ganjahman23
Hou Yi
Level 153
God Stats
4W - 2L
1,726 SR
Queue Stats
110W - 35L
2,090 Elo+
Party 1
Janus
Janus
Giotto
Janus
Level 156
God Stats
23W - 14L
1,816 SR
Queue Stats
713W - 172L
1,811 Elo+
Party 1
Sun Wukong
Sun Wukong
INU6
Sun Wukong
Level 138
God Stats
7W - 5L
1,500 SR
Queue Stats
295W - 72L
1,982 Elo+
Party 1
Hercules
Hercules
Mirai39
Hercules
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
124W - 9L
2,073 Elo+
Party 1
Team Averages
Level 95
1,718 SR
2,007 Elo+

VS

Team Averages
Level 92
1,563 SR
1,564 Elo+
Chronos
Chronos
ESTERMINAD
Chronos
Level 108
God Stats
8W - 7L
1,500 SR
Queue Stats
114W - 114L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Garrell
Sun Wukong
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
222W - 232L
1,781 Elo+
Solo
Neith
Neith
GenjiUzumaki666
Neith
Level 18
God Stats
30W - 47L
1,578 SR
Queue Stats
67W - 98L
1,565 Elo+
Party 2
Chang'e
Chang'e
Lucas Gamer1532
Chang'e
Level 129
God Stats
48W - 25L
1,500 SR
Queue Stats
206W - 187L
1,500 Elo+
Solo
Freya
Freya
WidowmakerUchiha
Freya
Level 86
God Stats
13W - 15L
1,735 SR
Queue Stats
144W - 165L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
13,157
526
9,262
16,905
16,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
19
18 / 0 / 7
14,257
570
22,449
12,558
5,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Giotto
Janus
20
12 / 2 / 10
14,945
598
19,378
15,217
5,866
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
INU6
Sun Wukong
17
3 / 1 / 11
12,169
487
15,165
17,494
16,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Mirai39
Hercules
17
8 / 0 / 13
12,435
497
11,581
15,961
12,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ESTERMINAD
Chronos
15
0 / 8 / 3
10,170
407
12,156
22,662
6,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Garrell
Sun Wukong
13
1 / 6 / 0
9,232
369
4,353
15,285
5,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 13 / 1
9,916
397
5,601
17,021
5,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 7 / 1
11,308
452
10,260
21,809
7,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 15 / 2
7,835
313
2,087
20,218
4,557
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
48
Kills
4
4
Deaths
49
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Chronos
ESTERMINAD
Chronos
0
8
3
0.19
W
Hou Yi
18
0
7
21.5
L
Sun Wukong
Garrell
Sun Wukong
1
6
0
0.17
L
2
13
1
0.19
W
Janus
Giotto
Janus
12
2
10
8.5
W
Sun Wukong
INU6
Sun Wukong
3
1
11
8.5
L
1
7
1
0.21
W
Hercules
Mirai39
Hercules
8
0
13
14.5
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,835
Damage
34,457
78,135
Taken
96,995
55,814
Mitigated
30,061
24,091
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,262
1,431
0
3,610
16,905
16,103
1,153
2,912
13,993
49,944
0
L
Chronos
ESTERMINAD
Chronos
12,156
3,706
0
6,075
22,662
6,896
834
5,869
16,793
58,776
0
W
Hou Yi
22,449
11,798
0
2,742
12,558
5,098
6,872
4,827
7,731
0
107,343
L
Sun Wukong
Garrell
Sun Wukong
4,353
1,241
0
2,268
15,285
5,455
0
6,633
8,652
0
40,443
L
5,601
1,903
0
1,519
17,021
5,732
0
6,044
10,977
0
33,690
W
Janus
Giotto
Janus
19,378
995
565
6,041
15,217
5,866
0
5,768
9,449
119,138
0
W
Sun Wukong
INU6
Sun Wukong
15,165
1,898
0
6,630
17,494
16,255
1,304
7,387
9,483
0
58,941
L
10,260
251
470
9,521
21,809
7,421
0
3,951
17,858
93,830
0
W
Hercules
Mirai39
Hercules
11,581
1,955
0
4,503
15,961
12,492
1,042
6,096
8,591
0
46,697
L
2,087
684
0
534
20,218
4,557
0
6,143
14,075
10,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,963
Gold Earned
48,461
559
Minions Killed
356
0
Camps Cleared
0
2,150,156
Distance Traveled
1,713,087
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,157
526
77
3
0
374,894
1
L
Chronos
10,170
407
99
4
0
319,268
3
W
Hou Yi
14,257
570
134
5
0
412,771
4
L
Sun Wukong
9,232
369
67
3
0
335,974
1
L
Neith
9,916
397
49
2
0
312,967
1
W
Janus
14,945
598
189
8
0
503,517
1
W
Sun Wukong
12,169
487
84
3
0
415,197
2
L
Chang'e
11,308
452
130
5
0
364,352
4
W
Hercules
12,435
497
75
3
0
443,777
4
L
Freya
7,835
313
11
0
0
380,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role