Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
manzei97
Mercury
Level 157
God Stats
10W - 13L
1,500 SR
Queue Stats
337W - 289L
1,980 Elo+
Party 1
Rama
Rama
xFightElite
Rama
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 131L
2,006 Elo+
Party 1
Team Averages
Level 152
1,500 SR
1,697 Elo+

VS

Team Averages
Level 137
1,500 SR
1,624 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bacteria1
Sun Wukong
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 98L
1,500 Elo+
Solo
Anhur
Anhur
GorYlla
Anhur
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 23L
1,574 Elo+
Party 2
Pele
Pele
SeaRaptor
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,772 Elo+
Party 2
Sylvanus
Sylvanus
xlMuRlx
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 3 / 0
6,825
569
6,289
8,350
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
9
1 / 5 / 3
6,249
521
5,274
9,610
3,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
11
0 / 1 / 0
6,160
513
5,712
8,481
4,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
manzei97
Mercury
11
2 / 4 / 2
6,836
570
4,378
7,747
2,143
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
5,311
443
3,131
6,755
1,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 8
7,079
590
5,473
5,564
1,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Bacteria1
Sun Wukong
13
1 / 1 / 0
7,046
587
7,093
8,548
7,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
GorYlla
Anhur
11
4 / 1 / 3
7,176
598
6,048
6,432
1,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
7 / 2 / 5
7,180
598
7,387
9,336
3,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xlMuRlx
Sylvanus
10
2 / 1 / 6
6,744
562
4,140
7,613
4,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
0
1
L
Ares
 
Ares
1
5
3
0.5
L
Chang'e
 
Chang'e
0
1
0
0
W
Merlin
 
Merlin
3
1
8
7
W
Sun Wukong
Bacteria1
Sun Wukong
1
1
0
1
W
Anhur
GorYlla
Anhur
4
1
3
5.5
W
Pele
7
2
5
4.75
L
Mercury
manzei97
Mercury
2
4
2
0.75
L
0
4
1
0.13
W
Sylvanus
xlMuRlx
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
30,141
40,943
Taken
37,493
14,324
Mitigated
19,536
11,206
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,289
2,121
274
2,908
8,350
2,288
0
3,277
5,073
0
38,940
L
Ares
 
Ares
5,274
738
0
920
9,610
3,798
0
2,976
6,634
17,237
0
L
Chang'e
 
Chang'e
5,712
1,051
0
4,282
8,481
4,656
21
0
8,481
38,817
0
W
Merlin
 
Merlin
5,473
430
0
711
5,564
1,662
0
0
5,564
39,462
0
W
Sun Wukong
Bacteria1
Sun Wukong
7,093
1,350
0
3,807
8,548
7,978
0
5,916
2,632
0
48,868
W
Anhur
GorYlla
Anhur
6,048
3,711
0
2,456
6,432
1,845
438
847
5,585
0
45,316
W
Pele
7,387
2,070
0
2,607
9,336
3,284
0
2,395
6,941
0
35,148
L
Mercury
manzei97
Mercury
4,378
1,953
0
1,748
7,747
2,143
0
1,375
6,372
0
34,657
L
3,131
2,444
0
1,074
6,755
1,439
0
1,985
4,770
0
27,954
W
Sylvanus
xlMuRlx
Sylvanus
4,140
832
1,868
2,686
7,613
4,767
330
1,828
5,785
18,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
35,225
279
Minions Killed
329
0
Camps Cleared
0
1,119,424
Distance Traveled
1,107,693
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,825
569
69
6
0
202,352
6
L
Ares
6,249
521
16
1
0
245,350
4
L
Chang'e
6,160
513
62
5
0
191,673
4
W
Merlin
7,079
590
73
6
0
224,386
5
W
Sun Wukong
7,046
587
90
8
0
197,205
5
W
Anhur
7,176
598
79
7
0
204,206
1
W
Pele
7,180
598
60
5
0
255,355
3
L
Mercury
6,836
570
70
6
0
257,856
5
L
Rama
5,311
443
62
5
0
222,193
3
W
Sylvanus
6,744
562
27
2
0
226,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role