Player Matchup

Cernunnos
Cernunnos
LzFreshcutSwagz
Cernunnos
Level 28
God Stats
9W - 14L
1,571 SR
Queue Stats
37W - 57L
1,477 Elo+
Solo
Thoth
Thoth
TLeit4221
Thoth
Level 26
God Stats
21W - 16L
1,500 SR
Queue Stats
116W - 90L
1,500 Elo+
Party 2
Ymir
Ymir
dank_nug42
Ymir
Level 42
God Stats
38W - 24L
1,692 SR
Queue Stats
152W - 138L
1,469 Elo+
Party 2
Team Averages
Level 32
1,588 SR
1,482 Elo+

VS

Team Averages
Level 51
1,500 SR
1,428 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Bakasura
Bakasura
Kurosake1010
Bakasura
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
55W - 48L
1,500 Elo+
Solo
Nu Wa
Nu Wa
princessinp1nk19
Nu Wa
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 31L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LzFreshcutSwagz
Cernunnos
12
2 / 8 / 2
12,274
614
11,547
13,887
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
TLeit4221
Thoth
12
2 / 6 / 2
11,642
582
6,605
13,485
6,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 4 / 3
10,927
546
6,729
18,985
20,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 2 / 7
14,107
705
15,656
17,115
15,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Kurosake1010
Bakasura
14
7 / 1 / 4
13,340
667
12,231
14,160
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 1 / 9
13,319
666
13,519
8,324
2,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
18
18
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
7
5.75
W
Bakasura
Kurosake1010
Bakasura
7
1
4
9
L
Cernunnos
LzFreshcutSwagz
Cernunnos
2
8
2
0.38
L
Thoth
TLeit4221
Thoth
2
6
2
0.5
L
0
4
3
0.38
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
41,406
46,357
Taken
39,599
31,283
Mitigated
23,609
8,295
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,656
2,542
0
4,951
17,115
15,383
0
5,821
11,294
7,760
68,321
W
Bakasura
Kurosake1010
Bakasura
12,231
9,014
796
4,522
14,160
5,384
845
4,841
9,319
0
40,628
L
Cernunnos
LzFreshcutSwagz
Cernunnos
11,547
5,290
643
2,658
13,887
4,076
185
4,866
8,583
0
42,465
L
Thoth
TLeit4221
Thoth
6,605
1,211
0
1,956
13,485
6,623
0
3,955
9,174
49,819
0
L
6,729
1,184
0
3,038
18,985
20,584
0
6,476
11,247
38,073
0
W
13,519
2,288
0
2,547
8,324
2,842
1,138
2,796
5,528
69,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
40,766
200
Minions Killed
275
0
Camps Cleared
0
959,059
Distance Traveled
1,190,007
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,107
705
102
5
0
395,722
5
W
Bakasura
13,340
667
58
3
0
404,367
8
L
Cernunnos
12,274
614
70
4
0
309,529
3
L
Thoth
11,642
582
57
3
0
301,020
4
L
Ymir
10,927
546
73
4
0
348,510
8
W
Nu Wa
13,319
666
115
6
0
389,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role