Player Matchup

Baron Samedi
Baron Samedi
DocJagy
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,715 Elo+
Party 1
Bastet
Bastet
Lil Yaint
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mitternxcht
King Arthur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,715 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,644 Elo+

VS

Team Averages
Level 122
1,500 SR
1,378 Elo+
Chaac
Chaac
Domziez
Chaac
Level 113
God Stats
9W - 6L
1,500 SR
Queue Stats
147W - 148L
1,317 Elo+
Party 2
Cerberus
Cerberus
Oeca21
Cerberus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 68L
1,500 Elo+
Solo
Anubis
Anubis
xXVraniumXx
Anubis
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 32L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DocJagy
Baron Samedi
16
10 / 3 / 3
13,865
730
15,423
12,094
5,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Lil Yaint
Bastet
13
2 / 9 / 10
11,828
623
10,224
15,729
3,375
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Mitternxcht
King Arthur
13
2 / 8 / 10
11,969
630
8,031
17,346
13,896
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domziez
Chaac
15
9 / 3 / 7
13,685
720
15,485
16,367
10,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Oeca21
Cerberus
14
2 / 5 / 15
13,358
703
8,358
17,113
14,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
16
9 / 6 / 9
14,148
745
11,743
10,603
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
20
20
Deaths
14
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DocJagy
Baron Samedi
10
3
3
3.83
W
Chaac
Domziez
Chaac
9
3
7
4.17
L
Bastet
Lil Yaint
Bastet
2
9
10
0.78
L
King Arthur
Mitternxcht
King Arthur
2
8
10
0.88
W
Cerberus
Oeca21
Cerberus
2
5
15
1.9
W
Anubis
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,678
Damage
35,586
45,169
Taken
44,083
22,878
Mitigated
29,498
8,730
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DocJagy
Baron Samedi
15,423
1,047
1,573
3,350
12,094
5,607
0
4,990
7,104
48,674
0
W
Chaac
Domziez
Chaac
15,485
3,065
0
6,583
16,367
10,912
370
5,931
10,436
264
64,467
L
Bastet
Lil Yaint
Bastet
10,224
3,338
0
1,583
15,729
3,375
0
7,362
8,367
0
33,386
L
King Arthur
Mitternxcht
King Arthur
8,031
1,413
0
2,224
17,346
13,896
0
7,964
9,382
99
45,259
W
Cerberus
Oeca21
Cerberus
8,358
231
0
3,958
17,113
14,345
792
6,434
10,679
35,797
0
W
Anubis
11,743
342
0
3,164
10,603
4,241
1,244
3,636
6,967
80,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
41,191
198
Minions Killed
302
0
Camps Cleared
0
952,174
Distance Traveled
943,354
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,865
730
69
4
0
278,204
4
W
Chaac
13,685
720
87
5
0
330,154
8
L
Bastet
11,828
623
57
3
0
335,311
4
L
King Arthur
11,969
630
72
4
0
338,659
5
W
Cerberus
13,358
703
86
5
0
335,575
5
W
Anubis
14,148
745
129
7
0
277,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role