Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ItzTheHooligan
Cupid
Level 25
God Stats
5W - 9L
1,670 SR
Queue Stats
33W - 41L
1,694 Elo+
Solo
Set
Set
Skimpy_Squirrel6
Set
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,349 Elo+
Party 2
Team Averages
Level 81
1,557 SR
1,514 Elo+

VS

Team Averages
Level 65
1,422 SR
1,339 Elo+
Yemoja
Yemoja
DirtyMuffin710
Yemoja
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
97W - 108L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Shmeep
Baron Samedi
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 49L
1,218 Elo+
Party 1
Thor
Thor
SnEaKy BeANs
Thor
Level 43
God Stats
1W - 0L
1,267 SR
Queue Stats
51W - 37L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 4 / 3
9,382
625
12,561
9,103
3,206
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 2
7,862
524
3,104
8,411
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 3
9,195
613
6,502
10,969
3,944
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
9,772
651
9,808
9,270
3,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Shmeep
Baron Samedi
12
2 / 1 / 6
10,034
669
12,219
10,552
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 3
10,133
676
2,831
8,223
3,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
9
9
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
3
1.13
W
3
3
6
2
L
0
1
2
1
W
Baron Samedi
Shmeep
Baron Samedi
2
1
6
5
L
3
4
3
1.13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
24,858
28,483
Taken
28,045
9,867
Mitigated
10,491
7,477
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,561
162
1,460
1,734
9,103
3,206
0
8,353
750
43,091
0
W
9,808
495
1,341
615
9,270
3,117
233
4,225
5,045
28,913
0
L
3,104
799
588
2,791
8,411
2,717
423
6,196
2,215
0
16,180
W
Baron Samedi
Shmeep
Baron Samedi
12,219
481
505
1,580
10,552
4,187
106
4,637
5,915
53,490
0
L
6,502
3,009
0
904
10,969
3,944
780
7,506
3,463
0
31,964
W
2,831
102
0
0
8,223
3,187
268
3,751
4,472
0
26,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
29,939
152
Minions Killed
193
0
Camps Cleared
0
766,487
Distance Traveled
761,089
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,382
625
75
5
0
267,191
3
W
Yemoja
9,772
651
50
3
0
247,136
3
L
Cupid
7,862
524
25
2
0
265,429
4
W
Baron Samedi
10,034
669
100
7
0
253,201
3
L
Set
9,195
613
52
3
0
233,867
2
W
Thor
10,133
676
43
3
0
260,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role