Player Matchup

Raijin
Raijin
Glamndring
Raijin
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 167L
1,356 Elo+
Solo
Skadi
Skadi
Malek_7900
Skadi
Level 122
God Stats
21W - 13L
1,500 SR
Queue Stats
834W - 824L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
Schabals
Kuzenbo
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
428W - 392L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
l_Neyd_l
Jormungandr
Level 99
God Stats
12W - 1L
1,500 SR
Queue Stats
736W - 697L
1,521 Elo+
Solo
Ah Puch
Ah Puch
x P x
Ah Puch
Level 144
God Stats
7W - 6L
1,500 SR
Queue Stats
401W - 392L
1,500 Elo+
Party 2
Team Averages
Level 133
1,500 SR
1,446 Elo+

VS

Team Averages
Level 121
1,500 SR
1,629 Elo+
Osiris
Osiris
Absolute Sensei
Osiris
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 116L
1,500 Elo+
Party 1
Vulcan
Vulcan
DjuLivaN
Vulcan
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 193L
1,650 Elo+
Solo
Achilles
Achilles
SamuraiRoo
Achilles
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SeniorMayhem
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,705 Elo+
Solo
Ravana
Ravana
azizalshatti
Ravana
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 67L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Glamndring
Raijin
17
3 / 4 / 15
10,589
756
13,885
13,274
6,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
7 / 4 / 8
10,572
755
15,192
12,894
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Schabals
Kuzenbo
19
2 / 1 / 17
11,231
802
9,136
17,831
25,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
l_Neyd_l
Jormungandr
16
1 / 2 / 16
9,934
710
13,692
15,606
20,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
x P x
Ah Puch
19
10 / 2 / 8
11,616
830
15,435
8,779
4,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 9
8,949
639
7,789
21,743
15,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
DjuLivaN
Vulcan
17
4 / 5 / 9
10,182
727
17,460
10,451
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SamuraiRoo
Achilles
15
1 / 4 / 6
8,668
619
7,174
14,997
18,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hun Batz
SeniorMayhem
Hun Batz
16
1 / 5 / 9
9,151
654
12,644
11,720
6,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
16
7 / 6 / 2
10,006
715
8,723
13,812
14,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
23
Kills
13
13
Deaths
24
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
L
Vulcan
DjuLivaN
Vulcan
4
5
9
1.7
W
Raijin
Glamndring
Raijin
3
4
15
2.63
W
Skadi
7
4
8
2.75
L
Achilles
SamuraiRoo
Achilles
1
4
6
1
W
Kuzenbo
Schabals
Kuzenbo
2
1
17
10.5
L
Hun Batz
SeniorMayhem
Hun Batz
1
5
9
1.1
L
Ravana
7
6
2
1.33
W
Jormungandr
l_Neyd_l
Jormungandr
1
2
16
4.5
W
Ah Puch
x P x
Ah Puch
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,340
Damage
53,790
68,384
Taken
72,723
62,712
Mitigated
59,963
22,146
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,789
1,863
1,815
7,002
21,743
15,878
419
14,007
7,736
0
23,892
L
Vulcan
DjuLivaN
Vulcan
17,460
3,997
2,166
2,030
10,451
4,735
490
8,407
2,044
38,041
0
W
Raijin
Glamndring
Raijin
13,885
1,381
3,768
3,123
13,274
6,444
1,057
4,352
8,922
33,878
0
W
Skadi
15,192
6,673
4,225
2,280
12,894
6,450
1,255
4,120
8,774
0
27,764
L
Achilles
SamuraiRoo
Achilles
7,174
1,337
1,907
4,282
14,997
18,296
0
12,363
2,634
0
13,853
W
Kuzenbo
Schabals
Kuzenbo
9,136
3,656
1,706
1,412
17,831
25,041
1,434
4,022
13,809
18,001
0
L
Hun Batz
SeniorMayhem
Hun Batz
12,644
967
252
1,271
11,720
6,667
770
8,220
3,500
0
23,235
L
Ravana
8,723
1,491
1,973
2,266
13,812
14,387
538
9,151
4,661
0
14,867
W
Jormungandr
l_Neyd_l
Jormungandr
13,692
2,990
1,189
2,741
15,606
20,578
162
2,793
12,813
30,337
0
W
Ah Puch
x P x
Ah Puch
15,435
331
741
961
8,779
4,199
1,401
2,173
6,606
34,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
46,956
161
Minions Killed
146
0
Camps Cleared
0
1,206,117
Distance Traveled
1,235,541
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,949
639
25
2
0
239,576
2
L
Vulcan
10,182
727
51
4
0
244,427
0
W
Raijin
10,589
756
44
3
0
228,278
2
W
Skadi
10,572
755
28
2
0
223,468
4
L
Achilles
8,668
619
20
1
0
266,063
0
W
Kuzenbo
11,231
802
14
1
0
256,324
4
L
Hun Batz
9,151
654
33
2
0
262,911
5
L
Ravana
10,006
715
17
1
0
222,564
0
W
Jormungandr
9,934
710
33
2
0
240,515
1
W
Ah Puch
11,616
830
42
3
0
257,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role