Player Matchup

Achilles
Achilles
Arcer16
Achilles
Level 46
God Stats
9W - 17L
1,598 SR
Queue Stats
56W - 64L
1,679 Elo+
Party 2
Neith
Neith
ILOVEURMUM
Neith
Level 26
God Stats
22W - 25L
1,500 SR
Queue Stats
127W - 203L
1,676 Elo+
Party 2
Kukulkan
Kukulkan
kupadwana
Kukulkan
Level 18
God Stats
6W - 1L
1,695 SR
Queue Stats
15W - 8L
1,881 Elo+
Solo
Team Averages
Level 30
1,598 SR
1,745 Elo+

VS

Team Averages
Level 86
1,706 SR
1,647 Elo+
Jormungandr
Jormungandr
Gralkelt
Jormungandr
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 42L
1,721 Elo+
Party 1
Tyr
Tyr
ReivunKarasu
Tyr
Level 27
God Stats
31W - 23L
1,900 SR
Queue Stats
40W - 37L
1,721 Elo+
Party 1
Hel
Hel
penkalo1
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arcer16
Achilles
12
2 / 2 / 5
10,113
632
8,869
10,939
13,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
2 / 6 / 4
10,044
628
6,632
8,869
2,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
kupadwana
Kukulkan
14
8 / 3 / 2
11,946
747
15,129
7,830
2,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gralkelt
Jormungandr
13
4 / 1 / 6
10,778
674
6,672
13,537
14,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
7 / 5 / 4
10,946
684
11,227
14,731
11,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 5
9,088
568
4,358
11,478
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
11
11
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arcer16
Achilles
2
2
5
2.25
L
Jormungandr
Gralkelt
Jormungandr
4
1
6
7
W
Neith
2
6
4
0.67
L
7
5
4
1.8
W
Kukulkan
kupadwana
Kukulkan
8
3
2
3
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
22,257
27,638
Taken
39,746
19,239
Mitigated
30,182
4,221
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arcer16
Achilles
8,869
2,166
0
2,539
10,939
13,848
0
5,382
5,557
0
34,567
L
Jormungandr
Gralkelt
Jormungandr
6,672
1,464
825
1,002
13,537
14,706
0
5,406
8,131
46,401
0
W
Neith
6,632
2,293
0
1,512
8,869
2,637
60
3,615
5,254
0
31,148
L
11,227
1,963
0
872
14,731
11,366
0
6,240
8,491
0
18,225
W
Kukulkan
kupadwana
Kukulkan
15,129
1,229
0
170
7,830
2,754
56
2,037
5,793
64,453
0
L
4,358
55
4,528
3,532
11,478
4,110
0
3,569
7,909
30,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
30,812
203
Minions Killed
163
0
Camps Cleared
0
857,133
Distance Traveled
862,563
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,113
632
51
3
0
300,171
5
L
Jormungandr
10,778
674
92
6
0
303,905
4
W
Neith
10,044
628
50
3
0
274,113
6
L
Tyr
10,946
684
12
1
0
296,273
3
W
Kukulkan
11,946
747
102
6
0
282,849
3
L
Hel
9,088
568
59
4
0
262,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role