Player Matchup

Zeus
Zeus
FOX-Solis
Zeus
Level 121
God Stats
10W - 5L
1,500 SR
Queue Stats
346W - 387L
1,436 Elo+
Solo
Fenrir
Fenrir
Maasterpringle
Fenrir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,926 Elo+
Party 2
King Arthur
King Arthur
roadster1959
King Arthur
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
261W - 238L
1,607 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,657 Elo+

VS

Team Averages
Level 82
1,500 SR
1,467 Elo+
Yemoja
Yemoja
DragonFire451
Yemoja
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 51L
1,450 Elo+
Party 1
Fenrir
Fenrir
el_DLEGADO
Fenrir
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Hel
Hel
stark515
Hel
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 2 / 5
12,512
626
16,201
7,753
2,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 3
12,307
615
4,059
8,145
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
roadster1959
King Arthur
14
2 / 2 / 5
12,254
613
11,059
11,800
6,824
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
12,306
615
4,682
18,476
21,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
el_DLEGADO
Fenrir
3
0 / 0 / 0
8,818
441
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 1
12,468
623
9,928
17,832
6,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
6
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Zeus
2
2
5
2.25
W
4
2
3
2.75
L
Fenrir
el_DLEGADO
Fenrir
0
0
0
0
W
King Arthur
roadster1959
King Arthur
2
2
5
2.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
14,610
27,698
Taken
36,308
11,862
Mitigated
28,386
7,018
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
264
1,600
2,054
18,476
21,569
250
7,370
11,106
28,093
0
W
Zeus
16,201
653
0
572
7,753
2,130
717
4,984
2,769
73,538
0
W
4,059
831
391
1,152
8,145
2,908
1,106
4,077
4,068
0
26,196
L
Fenrir
el_DLEGADO
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
roadster1959
King Arthur
11,059
3,221
525
4,378
11,800
6,824
585
6,225
5,575
0
48,656
L
9,928
812
5,206
7,560
17,832
6,817
310
8,861
8,971
62,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
33,592
239
Minions Killed
168
0
Camps Cleared
0
1,077,532
Distance Traveled
631,727
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,306
615
49
2
0
300,692
2
W
Zeus
12,512
626
122
6
0
348,612
4
W
Fenrir
12,307
615
41
2
0
387,894
0
L
Fenrir
8,818
441
0
0
0
14,109
0
W
King Arthur
12,254
613
76
4
0
341,026
1
L
Hel
12,468
623
119
6
0
316,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role