Player Matchup

Horus
Horus
Bronze I
Ore470
Horus
Bronze I
Level 111
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 141L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
RPGx Shock king
Kukulkan
Silver IV
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver IV
Z0mbieMadness
Cernunnos
Silver IV
Level 126
God Stats
11W - 16L
1,500 SR
Queue Stats
70W - 77L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,488 SR
1,329 MMR
Awilix
Awilix
Bronze III
ArchAngia31
Awilix
Bronze III
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 31L
1,310 MMR
Solo
Merlin
Merlin
Silver IV
LimesandDimes
Merlin
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,444 MMR
Party 1
Bellona
Bellona
Silver V
TheFadedAlien
Bellona
Silver V
Level 39
God Stats
1W - 2L
1,464 SR
Queue Stats
85W - 92L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ore470
Horus
16
4 / 8 / 14
18,636
643
16,946
32,717
20,874
Kukulkan
19
11 / 7 / 8
19,550
674
22,564
21,739
7,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Z0mbieMadness
Cernunnos
18
9 / 8 / 9
19,052
657
22,006
27,837
9,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusYmirMedusaAthenaAres

VS

Bans
SusanoChaacAh Muzen CabOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 11 / 8
18,146
626
13,325
20,951
10,345
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 3 / 4
23,034
794
40,743
18,727
6,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
16
2 / 10 / 16
18,521
639
17,548
34,999
27,381
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
24
Kills
23
23
Deaths
24
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
11
8
0.73
W
17
3
4
6.33
L
Horus
Ore470
Horus
4
8
14
1.38
L
Kukulkan
11
7
8
2.14
W
Bellona
2
10
16
1
L
Cernunnos
Z0mbieMadness
Cernunnos
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,516
Damage
71,616
82,293
Taken
74,677
38,298
Mitigated
44,629
24,715
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,325
5,269
0
1,952
20,951
10,345
621
6,509
14,442
0
62,537
W
40,743
2,036
0
2,526
18,727
6,903
1,793
3,333
15,394
184,799
0
L
Horus
Ore470
Horus
16,946
7,663
3,802
12,117
32,717
20,874
585
15,137
17,580
2,812
69,829
L
Kukulkan
22,564
1,656
0
2,988
21,739
7,737
186
13,740
7,999
89,123
0
W
Bellona
17,548
6,976
1,256
7,243
34,999
27,381
1,025
14,256
20,743
0
80,122
L
Cernunnos
Z0mbieMadness
Cernunnos
22,006
9,345
0
5,808
27,837
9,687
1,318
12,228
15,609
0
102,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
59,701
345
Minions Killed
360
0
Camps Cleared
0
1,542,915
Distance Traveled
1,577,067
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,146
626
56
2
0
547,767
6
W
Merlin
23,034
794
223
8
0
533,629
3
L
Horus
18,636
643
81
3
0
526,293
8
L
Kukulkan
19,550
674
141
5
0
522,136
7
W
Bellona
18,521
639
81
3
0
495,671
6
L
Cernunnos
19,052
657
123
4
0
494,486
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role