Player Matchup

Nox
Nox
Niwbe
Nox
Level 116
God Stats
60W - 56L
1,715 SR
Queue Stats
73W - 63L
1,660 Elo+
Solo
Jing Wei
Jing Wei
josench
Jing Wei
Level 158
God Stats
2W - 3L
1,770 SR
Queue Stats
165W - 170L
1,380 Elo+
Solo
Hun Batz
Hun Batz
Êros
Hun Batz
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 43L
1,247 Elo+
Solo
Team Averages
Level 144
1,662 SR
1,429 Elo+

VS

Team Averages
Level 78
1,636 SR
1,380 Elo+
Cernunnos
Cernunnos
Barnacle
Cernunnos
Level 81
God Stats
5W - 2L
1,694 SR
Queue Stats
158W - 144L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
GalacticCupcake
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 128L
1,294 Elo+
Party 1
Bacchus
Bacchus
THawk44
Bacchus
Level 87
God Stats
14W - 10L
1,715 SR
Queue Stats
227W - 208L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Niwbe
Nox
17
13 / 8 / 11
16,769
729
29,132
25,856
9,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
josench
Jing Wei
6
0 / 4 / 2
10,751
467
1,214
4,800
1,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Êros
Hun Batz
17
13 / 5 / 10
16,413
714
20,509
31,424
21,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barnacle
Cernunnos
17
6 / 12 / 7
16,811
731
19,386
23,661
9,356
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 9 / 6
15,822
688
11,229
21,733
9,112
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
THawk44
Bacchus
16
5 / 5 / 10
16,519
718
20,436
20,424
22,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
26
Kills
17
17
Deaths
26
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Barnacle
Cernunnos
6
12
7
0.79
W
6
9
6
1
L
Nox
Niwbe
Nox
13
8
11
2.31
W
Bacchus
THawk44
Bacchus
5
5
10
2
L
Jing Wei
josench
Jing Wei
0
4
2
0.25
L
Hun Batz
Êros
Hun Batz
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,855
Damage
51,051
62,080
Taken
65,818
32,345
Mitigated
40,634
16,496
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Barnacle
Cernunnos
19,386
11,116
0
6,099
23,661
9,356
564
9,813
13,848
0
109,654
W
11,229
926
0
3,137
21,733
9,112
1,131
9,892
11,841
50,365
0
L
Nox
Niwbe
Nox
29,132
440
775
12,650
25,856
9,329
53
14,746
11,110
60,343
0
W
Bacchus
THawk44
Bacchus
20,436
3,086
0
2,844
20,424
22,166
931
10,073
10,351
38,252
0
L
Jing Wei
josench
Jing Wei
1,214
1,205
0
759
4,800
1,481
0
2,352
2,448
0
10,731
L
Hun Batz
Êros
Hun Batz
20,509
6,571
0
2,312
31,424
21,535
738
14,596
16,828
0
63,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
49,152
162
Minions Killed
224
0
Camps Cleared
0
960,826
Distance Traveled
1,132,138
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,811
731
121
5
0
369,082
5
W
Ah Puch
15,822
688
70
3
0
355,498
1
L
Nox
16,769
729
64
3
0
410,548
7
W
Bacchus
16,519
718
33
1
0
407,558
8
L
Jing Wei
10,751
467
24
1
0
94,493
2
L
Hun Batz
16,413
714
74
3
0
455,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role