Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
HAMON thunder
Bastet
Silver IV
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 12L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver IV
ROADKILL1225
Ganesha
Silver IV
Level 115
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,583 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,566 SR
1,429 MMR
Heimdallr
Heimdallr
Silver II
EinckeY
Heimdallr
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,453 MMR
Party 2
Chang'e
Chang'e
Silver III
MR3VILLKING
Chang'e
Silver III
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,415 MMR
Party 2
Horus
Horus
Bronze I
christobal0808
Horus
Bronze I
Level 126
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 5L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 4 / 6
16,340
710
25,002
16,644
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 8 / 7
15,190
660
20,155
20,056
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ROADKILL1225
Ganesha
14
1 / 6 / 16
14,650
637
12,162
23,650
15,318
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AchillesKukulkanOdinAnubisKing Arthur

VS

Bans
KumbhakarnaMerlinHerculesZeusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EinckeY
Heimdallr
16
10 / 4 / 6
15,781
686
22,084
18,851
7,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MR3VILLKING
Chang'e
16
7 / 8 / 7
15,501
674
16,733
24,896
7,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 11
13,594
591
8,809
25,954
26,635
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
20
Kills
18
18
Deaths
20
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
4
6
3.5
L
Heimdallr
EinckeY
Heimdallr
10
4
6
3.25
W
8
8
7
1.44
L
Chang'e
MR3VILLKING
Chang'e
7
8
7
1.31
W
Ganesha
ROADKILL1225
Ganesha
1
6
16
1.5
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,319
Damage
47,626
60,350
Taken
69,701
27,020
Mitigated
41,613
12,873
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,002
585
684
4,164
16,644
5,529
1,092
4,456
12,187
94,008
0
L
Heimdallr
EinckeY
Heimdallr
22,084
9,991
486
521
18,851
7,126
2,260
11,283
7,568
0
69,585
W
20,155
6,206
716
3,199
20,056
6,173
671
5,244
14,804
0
43,983
L
Chang'e
MR3VILLKING
Chang'e
16,733
585
7,164
11,262
24,896
7,852
466
11,197
13,699
66,400
0
W
Ganesha
ROADKILL1225
Ganesha
12,162
720
0
4,110
23,650
15,318
930
7,125
16,525
35,184
0
L
8,809
3,853
4,082
8,954
25,954
26,635
685
14,711
11,243
0
35,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,180
Gold Earned
44,876
221
Minions Killed
267
0
Camps Cleared
0
1,345,318
Distance Traveled
1,118,462
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,340
710
141
6
0
406,873
0
L
Heimdallr
15,781
686
107
5
0
345,346
0
W
Bastet
15,190
660
63
3
0
521,352
7
L
Chang'e
15,501
674
113
5
0
400,688
4
W
Ganesha
14,650
637
17
1
0
417,093
4
L
Horus
13,594
591
47
2
0
372,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role