Player Matchup

Heimdallr
Heimdallr
Sgt Major Mug
Heimdallr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sir Crug
Kukulkan
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 72L
1,500 Elo+
Party 2
Khepri
Khepri
ValkyriesThighs
Khepri
Level 114
God Stats
16W - 19L
1,500 SR
Queue Stats
72W - 58L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,736 SR
1,837 Elo+
Kukulkan
Kukulkan
miinii_forstii
Kukulkan
Level 113
God Stats
5W - 5L
1,746 SR
Queue Stats
6W - 9L
1,797 Elo+
Party 1
Khepri
Khepri
xHedgehog93
Khepri
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 1L
1,917 Elo+
Solo
Neith
Neith
xXgamerfreak_HD
Neith
Level 123
God Stats
2W - 3L
1,746 SR
Queue Stats
23W - 25L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sgt Major Mug
Heimdallr
13
7 / 6 / 4
12,891
645
12,660
12,624
6,224
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sir Crug
Kukulkan
16
8 / 2 / 6
14,113
706
19,854
10,874
4,931
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 9
13,586
679
4,286
11,127
14,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 7 / 3
11,946
597
7,990
13,117
4,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
2 / 5 / 7
12,218
611
4,238
13,893
17,740
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 5 / 2
12,661
633
13,149
13,995
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
9
9
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Sgt Major Mug
Heimdallr
7
6
4
1.5
W
Kukulkan
Sir Crug
Kukulkan
8
2
6
5.5
W
2
1
9
6.5
L
Kukulkan
3
7
3
0.64
L
Khepri
2
5
7
1.1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,800
Damage
25,377
34,625
Taken
41,005
25,989
Mitigated
27,037
1,339
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Sgt Major Mug
Heimdallr
12,660
3,832
0
542
12,624
6,224
0
5,198
7,426
0
40,742
W
Kukulkan
Sir Crug
Kukulkan
19,854
921
0
677
10,874
4,931
1,699
3,250
7,624
87,151
0
W
4,286
92
0
120
11,127
14,834
306
3,856
7,271
23,387
112
L
Kukulkan
7,990
1,015
0
1,148
13,117
4,692
0
9,920
3,197
41,535
0
L
Khepri
4,238
93
0
0
13,893
17,740
0
7,511
6,382
14,980
0
L
13,149
5,917
0
5,859
13,995
4,605
953
6,708
7,284
0
57,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
36,825
227
Minions Killed
197
0
Camps Cleared
0
1,056,710
Distance Traveled
1,031,714
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,891
645
63
3
0
345,240
5
W
Kukulkan
14,113
706
126
6
0
368,102
8
W
Khepri
13,586
679
38
2
0
343,368
3
L
Kukulkan
11,946
597
78
4
0
318,937
6
L
Khepri
12,218
611
24
1
0
364,395
0
L
Neith
12,661
633
95
5
0
348,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role