Player Matchup

Hel
Hel
Silver II
Grim Promethium
Hel
Silver II
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 45L
1,226 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,500 SR
1,226 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,500 SR
1,500 MMR
Anhur
Anhur
Silver IV
rescue33rd
Anhur
Silver IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,731
962
3,769
4,329
1,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
BakasuraUllrSetPeleHe Bo

VS

Bans
Ah Muzen CabOdinSkadiChronosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 2 / 0
5,677
811
2,441
5,591
1,828
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,769
Damage
2,441
4,329
Taken
5,591
1,008
Mitigated
1,828
2,775
Healing
1,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,769
142
0
2,775
4,329
1,008
0
12
4,317
30,754
0
L
Anhur
2,441
1,612
0
1,180
5,591
1,828
0
3,801
1,790
0
26,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,731
Gold Earned
5,677
79
Minions Killed
55
0
Camps Cleared
0
116,821
Distance Traveled
107,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,731
962
79
11
0
116,821
0
L
Anhur
5,677
811
55
8
0
107,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role