Player Matchup

Artemis
Artemis
Beready4action91
Artemis
Level 6
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Bacchus
Bacchus
bagal24
Bacchus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 313L
1,626 Elo+
Party 2
Da Ji
Da Ji
xX-NATH37-Xx
Da Ji
Level 105
God Stats
16W - 7L
1,500 SR
Queue Stats
160W - 148L
1,472 Elo+
Party 2
Team Averages
Level 73
1,493 SR
1,523 Elo+

VS

Team Averages
Level 58
1,561 SR
1,433 Elo+
Hel
Hel
Curliewiizz
Hel
Level 27
God Stats
6W - 10L
1,500 SR
Queue Stats
97W - 107L
1,227 Elo+
Solo
Hou Yi
Hou Yi
DreamHunter2506
Hou Yi
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 68L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ryzariel
Yemoja
Level 121
God Stats
7W - 7L
1,684 SR
Queue Stats
595W - 653L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
11,282
564
9,949
12,415
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
bagal24
Bacchus
13
4 / 7 / 2
12,597
630
10,759
21,447
12,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 10 / 4
14,045
702
24,028
19,706
7,275
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 13
13,856
693
10,058
18,031
11,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
7 / 7 / 10
13,669
683
7,770
18,589
4,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Ryzariel
Yemoja
17
12 / 1 / 9
15,409
770
20,738
15,794
6,815
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
23
23
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
4
7
13
1.5
W
7
7
10
1.71
W
Yemoja
Ryzariel
Yemoja
12
1
9
16.5
L
Bacchus
bagal24
Bacchus
4
7
2
0.71
L
10
10
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,736
Damage
38,566
53,568
Taken
52,414
24,208
Mitigated
22,679
5,042
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,949
5,033
0
784
12,415
3,962
0
8,170
4,245
0
29,787
W
10,058
1,181
8,079
7,625
18,031
11,150
784
4,988
13,043
42,585
0
W
7,770
3,953
0
2,564
18,589
4,714
566
3,682
14,907
0
37,612
W
Yemoja
Ryzariel
Yemoja
20,738
1,190
1,802
4,030
15,794
6,815
605
2,213
13,581
72,151
0
L
Bacchus
bagal24
Bacchus
10,759
876
0
4,258
21,447
12,971
0
10,933
10,514
54,824
0
L
24,028
5,227
0
0
19,706
7,275
0
11,717
7,989
0
43,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
42,934
155
Minions Killed
208
0
Camps Cleared
0
867,069
Distance Traveled
992,229
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,282
564
35
2
0
244,184
0
W
Hel
13,856
693
81
4
0
355,313
4
W
Hou Yi
13,669
683
43
2
0
307,722
4
W
Yemoja
15,409
770
84
4
0
329,194
1
L
Bacchus
12,597
630
81
4
0
327,820
0
L
Da Ji
14,045
702
39
2
0
295,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role