Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Daddy-_-Dynamite
Sylvanus
Level 71
God Stats
19W - 13L
1,500 SR
Queue Stats
120W - 94L
1,500 Elo+
Party 1
Ymir
Ymir
DimitriDash
Ymir
Level 32
God Stats
6W - 10L
1,500 SR
Queue Stats
103W - 82L
1,500 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,500 Elo+

VS

Team Averages
Level 81
1,584 SR
1,453 Elo+
Hel
Hel
 
Hel
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Solo
Neith
Neith
Khaos_Viper_San
Neith
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Zeus
Zeus
SpookiSkeletor
Zeus
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
44W - 41L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 6 / 0
7,396
569
8,517
11,828
4,146
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 6 / 0
7,842
603
4,311
16,224
11,694
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 0
7,731
595
2,492
12,582
8,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
5 / 0 / 9
9,402
723
5,893
6,602
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 0 / 10
9,368
721
9,747
7,729
2,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 0 / 8
9,990
768
16,178
7,383
2,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
0
0
W
Hel
 
Hel
5
0
9
9.5
L
0
6
0
0
L
0
4
0
0
W
4
0
10
9
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
31,818
40,634
Taken
21,714
23,902
Mitigated
6,965
7,428
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,517
2,333
0
375
11,828
4,146
0
4,776
7,052
0
33,852
W
Hel
 
Hel
5,893
315
8,927
4,875
6,602
2,279
405
2,685
3,917
23,417
0
L
4,311
1,017
2,774
3,779
16,224
11,694
0
10,515
5,709
16,187
0
L
2,492
448
0
500
12,582
8,062
0
6,842
5,740
14,881
0
W
9,747
3,974
351
2,964
7,729
2,447
1,242
1,575
6,154
0
30,188
W
16,178
2,269
0
626
7,383
2,239
346
2,579
4,804
41,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
28,760
100
Minions Killed
173
0
Camps Cleared
0
702,482
Distance Traveled
685,972
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,396
569
54
4
0
257,028
1
W
Hel
9,402
723
52
4
0
232,323
0
L
Sylvanus
7,842
603
23
2
0
201,060
1
L
Ymir
7,731
595
23
2
0
244,394
4
W
Neith
9,368
721
55
4
0
221,898
0
W
Zeus
9,990
768
66
5
0
231,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role