Player Matchup

Vamana
Vamana
CrankDinosaur19
Vamana
Level 55
God Stats
13W - 7L
1,500 SR
Queue Stats
104W - 96L
1,500 Elo+
Solo
Hades
Hades
WingedCoronet19
Hades
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 26L
1,344 Elo+
Solo
Arachne
Arachne
igorpenido
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,374 Elo+

VS

Team Averages
Level 32
1,621 SR
1,451 Elo+
Fenrir
Fenrir
K_AID_
Fenrir
Level 21
God Stats
8W - 5L
1,755 SR
Queue Stats
37W - 30L
1,756 Elo+
Solo
Baron Samedi
Baron Samedi
Krenteren666
Baron Samedi
Level 59
God Stats
4W - 6L
1,121 SR
Queue Stats
178W - 194L
949 Elo+
Solo
Neith
Neith
ZacTooClutch
Neith
Level 17
God Stats
3W - 5L
1,986 SR
Queue Stats
73W - 67L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
12,370
651
12,289
15,035
8,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
12 / 0 / 6
14,411
758
20,680
10,645
6,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
igorpenido
Arachne
13
4 / 6 / 9
12,490
657
6,329
15,371
5,160
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K_AID_
Fenrir
10
3 / 7 / 4
11,240
592
10,233
23,845
16,104
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Krenteren666
Baron Samedi
12
3 / 8 / 4
11,505
606
13,005
13,777
5,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 4
11,677
615
8,402
9,464
3,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
8
9
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Fenrir
K_AID_
Fenrir
3
7
4
0.71
L
Baron Samedi
Krenteren666
Baron Samedi
3
8
4
0.63
W
12
0
6
15
L
2
5
4
0.8
W
Arachne
igorpenido
Arachne
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
31,640
41,051
Taken
47,086
20,478
Mitigated
25,542
19,067
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,289
6,655
465
4,671
15,035
8,601
1,459
3,810
11,225
0
37,568
L
Fenrir
K_AID_
Fenrir
10,233
5,041
0
5,048
23,845
16,104
0
8,913
14,932
0
43,435
L
Baron Samedi
Krenteren666
Baron Samedi
13,005
337
1,000
1,543
13,777
5,933
43
5,888
7,889
43,307
0
W
20,680
1,537
2,137
6,814
10,645
6,717
378
4,216
6,429
73,787
0
L
8,402
3,315
0
838
9,464
3,505
145
6,217
3,247
0
44,646
W
Arachne
igorpenido
Arachne
6,329
3,898
0
4,980
15,371
5,160
940
5,105
10,266
0
33,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
34,422
226
Minions Killed
220
0
Camps Cleared
0
1,149,532
Distance Traveled
904,590
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,370
651
55
3
0
413,498
2
L
Fenrir
11,240
592
66
3
0
347,301
4
L
Baron Samedi
11,505
606
71
4
0
273,705
2
W
Hades
14,411
758
120
6
0
348,163
6
L
Neith
11,677
615
83
4
0
283,584
0
W
Arachne
12,490
657
51
3
0
387,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role