Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gistas13
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ShadowBack9
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
celaviboban
Susano
Level 24
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,579 SR
1,500 Elo+

VS

Team Averages
Level 64
1,698 SR
1,500 Elo+
Fenrir
Fenrir
Kenau808
Fenrir
Level 27
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Norvorin
Chaac
Level 48
God Stats
2W - 3L
1,623 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Merlin
Merlin
PsyRaf
Merlin
Level 100
God Stats
1W - 0L
1,744 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Izanami
Izanami
joimull
Izanami
Level 82
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 4 / 2
7,152
715
3,625
5,200
1,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Gistas13
Cerberus
13
1 / 4 / 8
8,159
816
2,959
10,654
6,711
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
4 / 2 / 3
8,405
841
4,083
7,557
2,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
8 / 6 / 0
8,406
841
9,680
9,210
3,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kenau808
Fenrir
12
1 / 5 / 2
7,553
755
1,641
6,909
2,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Norvorin
Chaac
15
7 / 3 / 6
9,884
988
10,096
11,615
6,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
PsyRaf
Merlin
14
3 / 3 / 6
8,936
894
6,728
4,641
1,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
joimull
Izanami
14
5 / 3 / 3
8,922
892
6,951
7,284
2,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
16
16
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
2
0.5
L
Cerberus
Gistas13
Cerberus
1
4
8
1.25
W
Fenrir
Kenau808
Fenrir
1
5
2
0.4
W
Chaac
Norvorin
Chaac
7
3
6
3.33
W
Merlin
PsyRaf
Merlin
3
3
6
2
L
Merlin
4
2
3
2.75
L
Susano
8
6
0
1.33
W
Izanami
joimull
Izanami
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
25,416
32,621
Taken
30,449
14,854
Mitigated
13,575
6,189
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,625
1,838
0
387
5,200
1,780
732
459
4,741
0
11,560
L
Cerberus
Gistas13
Cerberus
2,959
101
249
3,044
10,654
6,711
0
2,086
8,568
11,747
0
W
Fenrir
Kenau808
Fenrir
1,641
178
330
950
6,909
2,750
1,488
1,356
5,553
0
8,123
W
Chaac
Norvorin
Chaac
10,096
1,417
0
4,863
11,615
6,237
226
3,355
8,260
0
34,396
W
Merlin
PsyRaf
Merlin
6,728
205
0
0
4,641
1,956
442
2,129
2,512
32,333
0
L
Merlin
4,083
466
354
1,435
7,557
2,835
0
3,128
4,429
26,151
0
L
Susano
9,680
2,347
0
720
9,210
3,528
757
1,306
7,904
0
21,650
W
Izanami
joimull
Izanami
6,951
3,767
0
750
7,284
2,632
2,519
940
6,344
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
35,295
141
Minions Killed
153
5
Camps Cleared
10
681,013
Distance Traveled
764,314
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,152
715
27
3
1
146,405
3
L
Cerberus
8,159
816
22
2
1
199,949
2
W
Fenrir
7,553
755
12
1
0
168,398
0
W
Chaac
9,884
988
56
6
6
206,932
1
W
Merlin
8,936
894
52
5
3
187,782
2
L
Merlin
8,405
841
68
7
1
164,201
0
L
Susano
8,406
841
24
2
2
170,458
4
W
Izanami
8,922
892
33
3
1
201,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role