Player Matchup

Merlin
Merlin
Clay667
Merlin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 71L
1,412 Elo+
Solo
Chaac
Chaac
Tomahawkklein
Chaac
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 90L
1,682 Elo+
Solo
Bastet
Bastet
wolfhunter340
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,636 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,577 Elo+

VS

Team Averages
Level 98
1,500 SR
1,500 Elo+
Ra
Ra
RunsWithSkizerz
Ra
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
192W - 210L
1,500 Elo+
Party 1
Khepri
Khepri
Vocatus Venatus
Khepri
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
100W - 105L
1,500 Elo+
Party 1
Cupid
Cupid
dantej127
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clay667
Merlin
15
5 / 4 / 1
14,159
674
14,953
9,249
2,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 3
12,342
588
9,336
14,442
20,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 4
11,803
562
13,015
14,760
9,912
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
12,485
595
11,657
18,676
7,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 1
13,977
666
8,729
22,997
20,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
dantej127
Cupid
1
0 / 0 / 0
7,837
373
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
8
8
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Clay667
Merlin
5
4
1
1.38
L
2
4
3
0.88
W
1
2
3
1.25
L
6
2
1
3.25
L
Cupid
dantej127
Cupid
0
0
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
20,386
38,451
Taken
41,673
33,275
Mitigated
27,985
8,460
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Clay667
Merlin
14,953
772
0
955
9,249
2,884
888
4,079
5,170
75,734
0
L
11,657
769
4,614
4,923
18,676
7,169
639
5,895
12,781
59,350
0
W
9,336
1,363
1,460
6,045
14,442
20,479
460
9,441
5,001
0
51,870
L
8,729
1,244
962
2,600
22,997
20,816
527
9,089
13,908
45,649
0
L
Cupid
dantej127
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
13,015
3,305
0
0
14,760
9,912
456
7,097
7,663
0
41,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
34,299
252
Minions Killed
175
0
Camps Cleared
0
1,115,643
Distance Traveled
791,498
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,159
674
104
5
0
330,261
7
L
Ra
12,485
595
107
5
0
385,996
6
W
Chaac
12,342
588
86
4
0
395,758
3
L
Khepri
13,977
666
68
3
0
405,502
4
L
Cupid
7,837
373
0
0
0
0
0
W
Bastet
11,803
562
62
3
0
389,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role