Player Matchup

Achilles
Achilles
ARK TAZE
Achilles
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Noriatdragneel
Kukulkan
Level 8
God Stats
3W - 2L
1,506 SR
Queue Stats
39W - 40L
1,538 Elo+
Solo
Thor
Thor
Sandor Raines
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,514 Elo+
Solo
Odin
Odin
Terzo93_I
Odin
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 28L
1,341 Elo+
Solo
Ra
Ra
derkleinewilli
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,805 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,540 Elo+

VS

Team Averages
Level 15
1,449 SR
1,423 Elo+
Fenrir
Fenrir
DarkWolf1434
Fenrir
Level 6
God Stats
0W - 3L
1,276 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Ra
Ra
Saint Luke91
Ra
Level 5
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo
Thor
Thor
Speisenberg
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Solo
Nu Wa
Nu Wa
Uber_Kenn
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
Izanami
Izanami
xRaGe06
Izanami
Level 27
God Stats
10W - 4L
1,528 SR
Queue Stats
19W - 9L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARK TAZE
Achilles
17
2 / 1 / 2
11,112
463
5,677
13,571
10,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
18
4 / 2 / 6
12,054
502
17,011
11,227
4,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 0 / 3
13,859
577
15,145
14,183
6,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
18
10 / 0 / 10
12,517
522
7,857
13,379
14,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 1 / 8
12,195
508
2,694
10,095
4,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 14 / 0
7,819
326
1,863
13,860
3,852
7
0 / 9 / 0
7,102
296
1,272
7,371
4,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
6,633
276
96
2,288
559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Uber_Kenn
Nu Wa
20
0 / 4 / 3
12,145
506
18,504
18,609
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
xRaGe06
Izanami
18
4 / 3 / 0
10,643
443
8,313
17,696
5,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
32
Kills
4
4
Deaths
32
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARK TAZE
Achilles
2
1
2
3
L
Fenrir
0
14
0
0
W
Kukulkan
4
2
6
3.5
L
0
9
0
0
W
14
0
3
15.5
L
0
2
0
0
W
Odin
10
0
10
15
L
Nu Wa
Uber_Kenn
Nu Wa
0
4
3
0.38
W
2
1
8
6
L
Izanami
xRaGe06
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
30,048
62,455
Taken
59,824
39,779
Mitigated
21,426
13,732
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARK TAZE
Achilles
5,677
1,987
0
1,430
13,571
10,548
2,557
3,094
10,477
0
52,256
L
Fenrir
1,863
614
0
249
13,860
3,852
0
1,224
12,636
0
11,857
W
Kukulkan
17,011
143
0
1,518
11,227
4,406
2,943
4,593
6,634
76,271
0
L
1,272
398
0
182
7,371
4,283
44
675
6,696
14,161
0
W
15,145
1,774
0
3,281
14,183
6,713
3,751
2,722
11,461
0
99,064
L
96
50
0
70
2,288
559
0
526
1,762
0
5,855
W
Odin
7,857
3,444
0
1,692
13,379
14,046
2,287
5,497
7,882
0
42,367
L
Nu Wa
Uber_Kenn
Nu Wa
18,504
2,514
0
1,684
18,609
6,750
0
9,194
9,415
119,333
0
W
2,694
153
3,078
2,733
10,095
4,066
3,541
3,870
6,225
88,163
0
L
Izanami
xRaGe06
Izanami
8,313
5,758
0
3,500
17,696
5,982
0
8,086
9,610
0
74,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,737
Gold Earned
44,342
609
Minions Killed
371
0
Camps Cleared
0
2,273,150
Distance Traveled
1,388,404
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,112
463
72
3
0
475,788
0
L
Fenrir
7,819
326
17
1
0
306,068
1
W
Kukulkan
12,054
502
144
6
0
399,148
0
L
Ra
7,102
296
16
1
0
144,428
1
W
Thor
13,859
577
149
6
0
457,947
4
L
Thor
6,633
276
12
1
0
74,689
0
W
Odin
12,517
522
66
3
0
437,959
0
L
Nu Wa
12,145
506
199
8
0
439,074
4
W
Ra
12,195
508
178
7
0
502,308
4
L
Izanami
10,643
443
127
5
0
424,145
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role