Player Matchup

Bacchus
Bacchus
Take_Cauterize
Bacchus
Level 18
God Stats
18W - 17L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo
Zeus
Zeus
oscarmartnz21
Zeus
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Neith
Neith
x0xShiNeXsx0x
Neith
Level 23
God Stats
3W - 6L
1,222 SR
Queue Stats
17W - 19L
1,126 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,375 Elo+

VS

Team Averages
Level 28
1,354 SR
1,303 Elo+
Kukulkan
Kukulkan
N-1-c-o1998
Kukulkan
Level 23
God Stats
12W - 23L
1,291 SR
Queue Stats
12W - 24L
1,168 Elo+
Party 1
Olorun
Olorun
trickshotjez
Olorun
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
xJAYx2101
Heimdallr
Level 27
God Stats
12W - 18L
1,270 SR
Queue Stats
26W - 44L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
12,207
814
6,272
11,668
13,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 7 / 6
10,088
673
10,230
9,353
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 6
10,310
687
6,616
13,721
4,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N-1-c-o1998
Kukulkan
12
3 / 7 / 5
9,808
654
13,505
12,566
3,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
3
0 / 0 / 0
7,104
474
0
0
0
Heimdallr
xJAYx2101
Heimdallr
13
8 / 6 / 1
10,381
692
8,630
16,075
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
11
12
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
N-1-c-o1998
Kukulkan
3
7
5
0.79
W
8
1
1
8.5
W
3
7
6
0.86
L
Olorun
0
0
0
0
W
2
4
6
1.25
L
Heimdallr
xJAYx2101
Heimdallr
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
22,135
34,742
Taken
28,641
21,901
Mitigated
10,919
9,038
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
N-1-c-o1998
Kukulkan
13,505
1,389
0
1,992
12,566
3,709
0
7,981
4,585
45,166
0
W
6,272
664
632
2,122
11,668
13,178
417
4,823
6,845
32,515
0
W
10,230
662
0
70
9,353
3,796
488
4,226
5,127
28,346
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
6,616
2,585
0
6,214
13,721
4,927
1,860
5,143
8,578
0
40,311
L
Heimdallr
xJAYx2101
Heimdallr
8,630
3,359
0
2,045
16,075
7,210
168
8,521
7,554
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
27,293
146
Minions Killed
88
0
Camps Cleared
0
812,184
Distance Traveled
461,195
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,808
654
50
3
0
236,215
0
W
Bacchus
12,207
814
51
3
0
353,460
6
W
Zeus
10,088
673
43
3
0
214,355
0
L
Olorun
7,104
474
0
0
0
0
0
W
Neith
10,310
687
52
3
0
244,369
3
L
Heimdallr
10,381
692
38
3
0
224,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role