Player Matchup

Heimdallr
Heimdallr
Hyper_Hybrid21
Heimdallr
Level 62
God Stats
1W - 4L
1,715 SR
Queue Stats
58W - 54L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PorTos-Yzf
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,845 Elo+
Solo
Fafnir
Fafnir
Wodan91
Fafnir
Level 51
God Stats
5W - 6L
1,161 SR
Queue Stats
117W - 114L
1,247 Elo+
Solo
Thor
Thor
sedge1993
Thor
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
sonic2510LP
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,248 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,468 Elo+

VS

Team Averages
Level 88
1,431 SR
1,465 Elo+
Sol
Sol
Ao joke
Sol
Level 85
God Stats
2W - 3L
1,604 SR
Queue Stats
39W - 40L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Donny_DvV
Sylvanus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Ullr
Ullr
Horuxae
Ullr
Level 100
God Stats
3W - 10L
1,175 SR
Queue Stats
13W - 22L
1,070 Elo+
Solo
Mercury
Mercury
MEGAchameleonzz
Mercury
Level 85
God Stats
9W - 6L
1,378 SR
Queue Stats
26W - 23L
1,760 Elo+
Solo
King Arthur
King Arthur
McnerneyJ
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hyper_Hybrid21
Heimdallr
17
4 / 5 / 5
12,025
1,002
12,122
13,255
6,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
17
3 / 6 / 8
11,510
959
20,217
11,971
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Wodan91
Fafnir
17
0 / 8 / 9
11,394
950
6,972
21,253
31,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
16
2 / 7 / 4
10,728
894
8,371
18,762
10,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 9 / 7
11,444
954
16,375
17,625
6,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

76

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 5 / 12
12,599
1,050
20,492
16,662
6,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Donny_DvV
Sylvanus
19
2 / 0 / 17
12,032
1,003
7,718
13,722
6,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
Horuxae
Ullr
19
2 / 2 / 15
12,118
1,010
8,711
9,677
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
17 / 0 / 6
14,420
1,202
17,720
9,746
3,794
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
McnerneyJ
King Arthur
19
7 / 4 / 17
13,008
1,084
22,523
21,025
25,145
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
11
Kills
34
35
Deaths
11
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
6
5
12
2.4
W
Sylvanus
Donny_DvV
Sylvanus
2
0
17
10.5
W
Ullr
Horuxae
Ullr
2
2
15
4.75
L
Heimdallr
Hyper_Hybrid21
Heimdallr
4
5
5
1.3
W
17
0
6
20
W
King Arthur
McnerneyJ
King Arthur
7
4
17
3.88
L
Nu Wa
3
6
8
1.17
L
Fafnir
Wodan91
Fafnir
0
8
9
0.56
L
Thor
2
7
4
0.57
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,057
Damage
77,164
82,866
Taken
70,832
59,355
Mitigated
45,212
6,819
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
20,492
3,419
0
3,615
16,662
6,247
0
11,163
5,499
46,374
0
W
Sylvanus
Donny_DvV
Sylvanus
7,718
1,853
4,822
6,801
13,722
6,426
0
6,997
6,725
23,252
0
W
Ullr
Horuxae
Ullr
8,711
1,631
0
76
9,677
3,600
0
6,847
2,830
0
20,798
L
Heimdallr
Hyper_Hybrid21
Heimdallr
12,122
5,076
0
835
13,255
6,591
0
6,885
6,370
0
29,328
W
17,720
9,512
0
883
9,746
3,794
0
6,806
2,940
0
38,525
W
King Arthur
McnerneyJ
King Arthur
22,523
2,864
0
5,735
21,025
25,145
0
11,751
9,273
695
40,840
L
Nu Wa
20,217
5,381
0
0
11,971
4,546
0
3,392
8,579
29,397
0
L
Fafnir
Wodan91
Fafnir
6,972
2,596
1,104
4,494
21,253
31,343
0
8,701
12,300
11,688
0
L
Thor
8,371
1,436
0
0
18,762
10,274
0
5,190
13,572
0
16,411
L
16,375
1,887
0
386
17,625
6,601
0
4,733
12,724
42,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
64,177
144
Minions Killed
194
5
Camps Cleared
10
933,507
Distance Traveled
1,229,231
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,599
1,050
54
5
0
243,825
2
W
Sylvanus
12,032
1,003
37
3
4
232,457
2
W
Ullr
12,118
1,010
30
3
2
230,211
0
L
Heimdallr
12,025
1,002
41
3
0
160,214
2
W
Mercury
14,420
1,202
37
3
3
249,671
3
W
King Arthur
13,008
1,084
36
3
1
273,067
1
L
Nu Wa
11,510
959
17
1
3
211,339
1
L
Fafnir
11,394
950
7
1
1
185,168
0
L
Thor
10,728
894
12
1
1
169,991
1
L
Janus
11,444
954
67
6
0
206,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role