Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond IV
NotYoufell
Freya
Diamond IV
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
112W - 72L
2,412 MMR
Solo
Odin
Odin
Gold III
StormHunter13
Odin
Gold III
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
65W - 60L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Vyuz
Hun Batz
Gold III
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 61L
2,024 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,586 SR
1,787 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,500 SR
1,500 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
 
Kali
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
HermannHoppe
Kukulkan
Diamond V
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 33L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,677
735
157
513
107
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
 
Fafnir
4
0 / 1 / 1
3,193
639
1,221
3,291
1,534
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
4
1 / 1 / 0
3,091
618
3,713
2,971
687
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 1
3,316
663
2,033
3,639
1,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Vyuz
Hun Batz
5
1 / 0 / 0
3,594
719
648
2,088
420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SusanoThorBastetEsetHeimdallr

VS

Bans
YemojaPersephoneKumbhakarnaHe BoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 0
3,212
642
3,473
4,324
3,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jing Wei
 
Jing Wei
4
0 / 0 / 2
3,083
617
2,787
2,555
646
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
 
Sobek
4
0 / 1 / 2
3,007
601
1,591
4,348
2,128
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
 
Kali
1
0 / 0 / 0
906
181
0
0
0
Kukulkan
HermannHoppe
Kukulkan
7
2 / 0 / 0
4,201
840
118
1,275
324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Fafnir
 
Fafnir
0
1
1
0.5
L
Achilles
 
Achilles
0
1
0
0
L
Jing Wei
 
Jing Wei
0
0
2
1
L
Sobek
 
Sobek
0
1
2
1
L
Kali
 
Kali
0
0
0
0
L
Kukulkan
HermannHoppe
Kukulkan
2
0
0
2
W
Freya
1
1
0
1
W
0
0
1
0.5
W
Hun Batz
Vyuz
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,772
Damage
7,969
12,502
Taken
12,502
4,252
Mitigated
6,760
6,227
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
157
0
0
105
513
107
0
0
513
18,928
0
W
Fafnir
 
Fafnir
1,221
199
0
1,130
3,291
1,534
0
1,062
2,229
3,996
0
L
Achilles
 
Achilles
3,473
1,910
0
2,046
4,324
3,662
0
0
4,324
0
12,205
L
Jing Wei
 
Jing Wei
2,787
2,221
0
1,247
2,555
646
0
1,666
889
0
11,711
L
Sobek
 
Sobek
1,591
177
14
1,637
4,348
2,128
0
3,251
1,097
5,756
0
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
HermannHoppe
Kukulkan
118
53
0
250
1,275
324
0
174
1,101
20,617
0
W
Freya
3,713
2,129
0
1,894
2,971
687
0
647
2,324
12,678
0
W
2,033
835
0
1,940
3,639
1,504
0
0
3,639
0
12,310
W
Hun Batz
Vyuz
Hun Batz
648
441
0
1,158
2,088
420
0
0
2,088
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,871
Gold Earned
14,409
118
Minions Killed
81
0
Camps Cleared
0
508,022
Distance Traveled
357,642
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,677
735
38
8
0
87,689
1
W
Fafnir
3,193
639
3
1
0
106,434
3
L
Achilles
3,212
642
12
2
0
86,012
0
L
Jing Wei
3,083
617
19
4
0
85,151
1
L
Sobek
3,007
601
4
1
0
96,155
2
L
Kali
906
181
0
0
0
0
0
L
Kukulkan
4,201
840
46
9
0
90,324
0
W
Freya
3,091
618
19
4
0
96,933
1
W
Odin
3,316
663
22
4
0
113,418
1
W
Hun Batz
3,594
719
36
7
0
103,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role