Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arcane Fang
Baron Samedi
Level 141
God Stats
4W - 5L
1,500 SR
Queue Stats
534W - 478L
1,542 Elo+
Party 1
Serqet
Serqet
Jack7254
Serqet
Level 81
God Stats
2W - 6L
1,500 SR
Queue Stats
34W - 47L
1,500 Elo+
Solo
Odin
Odin
StormyStudent32
Odin
Level 124
God Stats
7W - 5L
1,734 SR
Queue Stats
398W - 368L
1,578 Elo+
Party 1
Merlin
Merlin
WheeledKnave
Merlin
Level 158
God Stats
17W - 23L
1,617 SR
Queue Stats
369W - 305L
1,447 Elo+
Party 1
Team Averages
Level 132
1,570 SR
1,513 Elo+

VS

Team Averages
Level 128
1,456 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DanteDmc92
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Zeus
Zeus
R4FA014
Zeus
Level 109
God Stats
2W - 2L
1,282 SR
Queue Stats
39W - 29L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,488
498
0
0
0
Baron Samedi
Arcane Fang
Baron Samedi
7
0 / 0 / 0
3,706
741
81
1,291
387
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Jack7254
Serqet
6
0 / 0 / 0
3,069
614
697
2,332
508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 1
3,531
706
2,332
2,220
1,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
5
1 / 0 / 2
3,570
714
1,739
1,639
442
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,913
783
588
1,087
238
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,543
709
825
1,656
822
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
4
0 / 2 / 0
3,010
602
1,195
2,898
321
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,063
613
663
3,129
867
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Zeus
R4FA014
Zeus
5
0 / 0 / 0
3,579
716
294
1,636
252
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Ra
 
Ra
0
0
0
0
W
Heimdallr
 
Heimdallr
0
0
0
0
W
Hel
 
Hel
0
2
0
0
L
Baron Samedi
Arcane Fang
Baron Samedi
0
0
0
0
W
0
1
0
0
L
Serqet
Jack7254
Serqet
0
0
0
0
W
Zeus
R4FA014
Zeus
0
0
0
0
L
2
0
1
2.5
L
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,849
Damage
3,565
7,482
Taken
10,406
2,589
Mitigated
2,500
3,510
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
588
79
46
594
1,087
238
0
81
1,006
21,439
0
W
Heimdallr
 
Heimdallr
825
236
0
561
1,656
822
478
0
1,518
0
13,617
W
Hel
 
Hel
1,195
234
418
1,551
2,898
321
0
734
2,164
11,082
0
L
Baron Samedi
Arcane Fang
Baron Samedi
81
81
0
375
1,291
387
0
533
758
18,017
0
W
663
298
0
728
3,129
867
0
1,005
2,124
6,153
0
L
Serqet
Jack7254
Serqet
697
145
0
1,024
2,332
508
0
0
2,332
0
6,587
W
Zeus
R4FA014
Zeus
294
0
0
1,305
1,636
252
0
0
1,636
14,514
0
L
2,332
728
0
1,140
2,220
1,252
0
1,307
913
0
7,245
L
Merlin
1,739
576
0
971
1,639
442
0
900
739
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,364
Gold Earned
17,108
96
Minions Killed
125
0
Camps Cleared
0
401,048
Distance Traveled
460,792
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,488
498
0
0
0
0
0
W
Ra
3,913
783
53
11
0
98,348
2
W
Heimdallr
3,543
709
13
3
0
81,039
2
W
Hel
3,010
602
12
2
0
94,957
0
L
Baron Samedi
3,706
741
46
9
0
91,080
1
W
Geb
3,063
613
11
2
0
83,559
0
L
Serqet
3,069
614
12
2
0
113,540
0
W
Zeus
3,579
716
36
7
0
102,889
1
L
Odin
3,531
706
6
1
0
99,323
1
L
Merlin
3,570
714
32
6
0
97,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role