Player Matchup

Kukulkan
Kukulkan
BUDDAHHH
Kukulkan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,943 Elo+
Solo
Hercules
Hercules
KingKong-TC
Hercules
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 10L
1,715 Elo+
Solo
Thanatos
Thanatos
blackstalker845
Thanatos
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 81L
1,663 Elo+
Solo
Team Averages
Level 140
1,572 SR
1,774 Elo+

VS

Team Averages
Level 153
1,500 SR
1,567 Elo+
Bastet
Bastet
KofukuBot
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,785 Elo+
Party 1
King Arthur
King Arthur
NRoid-
King Arthur
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 91L
1,785 Elo+
Party 1
Janus
Janus
ViolatedCardbord
Janus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 146L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUDDAHHH
Kukulkan
19
4 / 2 / 6
18,244
629
14,071
15,158
5,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
KingKong-TC
Hercules
16
4 / 7 / 5
16,623
573
15,433
35,561
37,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
14
7 / 12 / 5
17,205
593
16,693
20,867
10,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KofukuBot
Bastet
16
4 / 6 / 12
17,793
614
20,706
18,660
6,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NRoid-
King Arthur
16
5 / 7 / 10
17,923
618
14,272
31,187
37,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 8
20,103
693
22,102
14,740
3,860
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
15
Kills
21
21
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BUDDAHHH
Kukulkan
4
2
6
3.5
L
Hercules
KingKong-TC
Hercules
4
7
5
0.93
W
Bastet
KofukuBot
Bastet
4
6
12
1.67
W
King Arthur
NRoid-
King Arthur
5
7
10
1.43
W
12
2
8
8
L
Thanatos
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,197
Damage
57,080
71,586
Taken
64,587
54,205
Mitigated
48,125
22,941
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BUDDAHHH
Kukulkan
14,071
645
0
1,417
15,158
5,392
1,116
6,030
8,546
129,799
0
L
Hercules
KingKong-TC
Hercules
15,433
6,499
0
11,334
35,561
37,903
870
10,337
25,224
0
72,217
W
Bastet
KofukuBot
Bastet
20,706
6,286
0
1,816
18,660
6,803
1,188
1,103
17,557
0
100,293
W
King Arthur
NRoid-
King Arthur
14,272
2,850
0
6,230
31,187
37,462
438
9,826
20,430
1,571
48,831
W
22,102
353
424
3,815
14,740
3,860
1,545
3,210
11,530
105,283
0
L
Thanatos
16,693
4,156
0
10,190
20,867
10,910
931
7,580
13,287
0
75,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,072
Gold Earned
55,819
381
Minions Killed
307
0
Camps Cleared
0
1,572,680
Distance Traveled
1,734,967
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
18,244
629
243
8
0
521,569
9
L
Hercules
16,623
573
62
2
0
548,636
4
W
Bastet
17,793
614
91
3
0
621,406
12
W
King Arthur
17,923
618
60
2
0
539,794
7
W
Janus
20,103
693
156
5
0
573,767
2
L
Thanatos
17,205
593
76
3
0
502,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role