Player Matchup

Baron Samedi
Baron Samedi
ACEREDFANG
Baron Samedi
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 47L
1,364 Elo+
Party 1
Vamana
Vamana
Demon slayer LB
Vamana
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 72L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
NoEmxT_zZ
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,470 Elo+

VS

Team Averages
Level 124
1,500 SR
1,688 Elo+
Kali
Kali
Samu_HLVA
Kali
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 141L
1,985 Elo+
Party 2
Merlin
Merlin
gangarangan
Merlin
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
182W - 219L
1,546 Elo+
Solo
Cupid
Cupid
ivanylaura1989
Cupid
Level 121
God Stats
7W - 5L
1,500 SR
Queue Stats
209W - 218L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACEREDFANG
Baron Samedi
11
7 / 4 / 8
8,975
816
7,237
8,727
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 6
9,023
820
6,922
9,422
6,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
NoEmxT_zZ
Jing Wei
10
3 / 2 / 8
8,471
770
6,285
8,500
2,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
0 / 6 / 2
6,914
629
2,237
7,253
2,302
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
5 / 5 / 2
9,084
826
8,557
8,842
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 4
8,564
779
6,042
9,356
3,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACEREDFANG
Baron Samedi
7
4
8
2.75
W
5
2
6
4
W
Jing Wei
NoEmxT_zZ
Jing Wei
3
2
8
3.5
L
Kali
0
6
2
0.17
L
Merlin
5
5
2
1.2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
16,836
26,649
Taken
25,451
12,900
Mitigated
8,493
8,383
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACEREDFANG
Baron Samedi
7,237
627
501
2,551
8,727
3,739
100
3,827
4,900
25,226
0
W
6,922
2,742
0
3,740
9,422
6,628
390
1,628
7,794
0
37,131
W
Jing Wei
NoEmxT_zZ
Jing Wei
6,285
4,093
0
1,591
8,500
2,533
185
3,162
5,338
0
21,257
L
Kali
2,237
1,143
0
1,169
7,253
2,302
0
1,675
5,578
0
11,709
L
Merlin
8,557
269
0
2,224
8,842
3,120
264
2,874
5,968
31,702
0
L
6,042
3,505
336
1,963
9,356
3,071
180
2,732
6,624
0
18,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
24,562
142
Minions Killed
115
0
Camps Cleared
0
608,542
Distance Traveled
533,291
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,975
816
34
3
0
187,834
0
W
Vamana
9,023
820
72
7
0
210,380
0
W
Jing Wei
8,471
770
36
3
0
210,328
2
L
Kali
6,914
629
20
2
0
144,733
2
L
Merlin
9,084
826
65
6
0
185,910
0
L
Cupid
8,564
779
30
3
0
202,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role