Player Matchup

Hel
Hel
Gold V
FreeStyle722
Hel
Gold V
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,702 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,500 SR
1,702 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,500 SR
1,500 MMR
Set
Set
Silver II
ADLOPE_26
Set
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
14,160
787
18,105
20,989
20,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BakasuraKaliChronosAnhurHe Bo

VS

Bans
Ah Muzen CabHeimdallrUllrYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
15,119
840
17,559
24,152
17,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
17,559
20,989
Taken
24,152
20,558
Mitigated
17,955
11,114
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,559
9,753
0
4,117
24,152
17,955
2,239
17,093
7,059
0
126,088
L
18,105
993
0
11,114
20,989
20,558
2,281
15
20,974
97,956
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,160
Gold Earned
15,119
188
Minions Killed
229
0
Camps Cleared
0
328,421
Distance Traveled
335,239
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,119
840
229
13
0
335,239
0
L
Hel
14,160
787
188
10
0
328,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role