Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
Blem1690
Cerberus
Diamond IV
Level 121
God Stats
11W - 5L
1,500 SR
Queue Stats
96W - 74L
2,321 MMR
Solo
Thoth
Thoth
Diamond IV
GrImR3aper0960
Thoth
Diamond IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 173L
2,383 MMR
Solo
Susano
Susano
Diamond V
ePiiC PaiiN3283
Susano
Diamond V
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 22L
2,300 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
juanisaza18
Guan Yu
Diamond V
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 150L
2,362 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,500 SR
2,173 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,503 SR
2,345 MMR
Thanatos
Thanatos
Platinum I
BreakerHoncho
Thanatos
Platinum I
Level 155
God Stats
7W - 2L
1,500 SR
Queue Stats
87W - 87L
2,236 MMR
Solo
Yemoja
Yemoja
Diamond IV
DaCapalot
Yemoja
Diamond IV
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 154L
2,169 MMR
Solo
Hera
Hera
Diamond V
PjMarz
Hera
Diamond V
Level 129
God Stats
5W - 5L
1,298 SR
Queue Stats
50W - 51L
2,273 MMR
Party 1
Loki
Loki
Diamond III
TheGod1350
Loki
Diamond III
Level 143
God Stats
74W - 31L
1,500 SR
Queue Stats
291W - 224L
2,739 MMR
Solo
Apollo
Apollo
Diamond V
xHntai-Senpai
Apollo
Diamond V
Level 149
God Stats
2W - 2L
1,715 SR
Queue Stats
65W - 68L
2,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
2 / 0 / 0
3,648
730
1,320
1,868
323
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Blem1690
Cerberus
6
0 / 0 / 0
3,332
666
565
2,393
1,209
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,425
685
627
1,282
271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 0 / 0
3,161
632
45
2,238
474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
juanisaza18
Guan Yu
4
0 / 0 / 1
3,246
649
525
1,957
599
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
PersephoneBastetOdinHeimdallrThor

VS

Bans
KukulkanKing ArthurKumbhakarnaKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BreakerHoncho
Thanatos
5
0 / 1 / 0
3,375
675
1,298
2,329
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
DaCapalot
Yemoja
5
0 / 0 / 0
3,211
642
1,250
1,256
336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
PjMarz
Hera
6
0 / 0 / 0
3,519
704
258
720
159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,426
485
0
0
0
6
0 / 1 / 0
3,462
692
1,927
2,146
301
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Cerberus
Blem1690
Cerberus
0
0
0
0
L
Thanatos
BreakerHoncho
Thanatos
0
1
0
0
L
Yemoja
DaCapalot
Yemoja
0
0
0
0
W
0
0
0
0
L
Hera
PjMarz
Hera
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Guan Yu
juanisaza18
Guan Yu
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,082
Damage
4,733
9,738
Taken
6,451
2,876
Mitigated
1,197
4,093
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,320
821
0
712
1,868
323
0
0
1,868
0
14,134
W
Cerberus
Blem1690
Cerberus
565
60
0
1,282
2,393
1,209
0
673
1,720
14,077
0
L
Thanatos
BreakerHoncho
Thanatos
1,298
234
0
2,252
2,329
401
0
343
1,986
0
14,266
L
Yemoja
DaCapalot
Yemoja
1,250
534
61
813
1,256
336
0
354
902
8,822
0
W
627
0
0
217
1,282
271
0
276
1,006
15,488
0
L
Hera
PjMarz
Hera
258
88
0
50
720
159
0
495
225
17,310
0
L
0
0
0
0
0
0
0
0
0
0
0
W
45
45
0
1,102
2,238
474
0
467
1,771
0
9,875
W
Guan Yu
juanisaza18
Guan Yu
525
185
50
730
1,957
599
0
92
1,865
0
6,628
L
1,927
1,310
0
805
2,146
301
0
0
2,146
0
13,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
15,993
128
Minions Killed
112
0
Camps Cleared
0
460,340
Distance Traveled
355,708
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,648
730
23
5
0
79,110
0
W
Cerberus
3,332
666
25
5
0
90,768
1
L
Thanatos
3,375
675
29
6
0
93,462
0
L
Yemoja
3,211
642
18
4
0
89,679
0
W
Thoth
3,425
685
38
8
0
100,850
3
L
Hera
3,519
704
39
8
0
91,178
2
L
Loki
2,426
485
0
0
0
793
0
W
Susano
3,161
632
26
5
0
92,501
1
W
Guan Yu
3,246
649
16
3
0
97,111
2
L
Apollo
3,462
692
26
5
0
80,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role